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Server Help | ASSS Wiki (-1) | Shanky.com
Adjusting Bomb Levels

 
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WarFan
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PostPosted: Tue Sep 02, 2003 12:52 am    Post subject: Adjusting Bomb Levels Reply to topic Reply with quote

ok, Ive been messing with bombs lately and have found only BombDamageLevel. What is the setting to adjust what an L2,L3,L4 bomb is? Ive searched for a BombDamageUpgrade like bullets but I cant find it, maybe Im tired icon_smile.gif Right now all my bombs are doing the same damage, so know Im over looking something. Thanks
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SuSE
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PostPosted: Tue Sep 02, 2003 9:43 am    Post subject: Reply to topic Reply with quote

that's right, all bombs do basically the same damage (by default)

the difference is their proximity trigger and if you have it set so that their is no proximity, then they're even more the same

if you really want three different levels of bomb damage, try messing around with the following settings

Bomb:EBombDamagePercent:::Percentage of normal damage applied to an EMP bomb 0=0% 1000=100% 2000=200%
Bomb:BBombDamagePercent:::Percentage of normal damage applied to a bouncing bomb 0=0% 1000=100% 2000=200%

and you can make emp's not really be emp's using this one...

Bomb:EBombShutdownTime:::Maximum time recharge is stopped on players hit with an EMP bomb.
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WarFan
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PostPosted: Tue Sep 02, 2003 2:47 pm    Post subject: Reply to topic Reply with quote

Ahh.. strange why BombDamageUpgrade was never added, seems odd to have 4 levels of bombs doing basically the same level of damage. But thanks for the help on this.
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Smong
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PostPosted: Tue Sep 02, 2003 3:13 pm    Post subject: Reply to topic Reply with quote

Higher levels have a larger splash damage radius.
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Erf
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PostPosted: Tue Sep 02, 2003 4:10 pm    Post subject: Reply to topic Reply with quote

that's... weird.. in cwz there is no prox on bombs (at least I haven't noticed)... lvl1 bombs seemed considerably weaker than lvl2 (in fact, lvl1 took 2-3 bombs to kill others with full energy, and lvl2 and up would kill 1 hit)
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FudLe Pucker
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PostPosted: Tue Sep 02, 2003 4:33 pm    Post subject: Reply to topic Reply with quote

erf is right, dif bomb levels do diff damage.
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WarFan
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PostPosted: Tue Sep 02, 2003 4:54 pm    Post subject: Reply to topic Reply with quote

Erf wrote:
that's... weird.. in cwz there is no prox on bombs (at least I haven't noticed)... lvl1 bombs seemed considerably weaker than lvl2 (in fact, lvl1 took 2-3 bombs to kill others with full energy, and lvl2 and up would kill 1 hit)


Do the l2 and up bombs bounce?
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Erf
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PostPosted: Tue Sep 02, 2003 5:29 pm    Post subject: Reply to topic Reply with quote

on all but the warbird, but I can't recall ever having lvl1 bombs on em
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PostPosted: Tue Sep 02, 2003 5:45 pm    Post subject: Reply to topic Reply with quote

Bomb:BombDamageLevel:::Amount of damage a bomb causes at its center point (for all bomb levels)

bounce is determined by the...

Ship:BombBounceCount:::Number of times a ship's bombs bounce before they explode on impact

setting
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