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Server Help | ASSS Wiki (0) | Shanky.com
Uploading custom ships to my zone

 
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General Shadow
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PostPosted: Fri Oct 23, 2009 8:00 am    Post subject: Uploading custom ships to my zone Reply to topic Reply with quote

I know how to make ini and lvz files, but what code do i have in the ini file to place my custom ships so that they are the new ships? And how can I make it so that all my ships are in the same lvz file. I already have the ships rotated as well.
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Hakaku
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PostPosted: Fri Oct 23, 2009 8:54 am    Post subject: Reply to topic Reply with quote

Code: Show/Hide
Outfile=myfilename.lvz

File=ships.bmp
File=wbroll.png
File=lvroll.bm2


You can essentially replace any graphic in your Continuum folder as long as the name is the same. The file extension (bmp, bm2, png...) is of no importance.

After you build the lvz, don't forget to add it to your zone, and to the arena settings (I think LevelFiles=myfilename.lvz)
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General Shadow
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PostPosted: Fri Oct 23, 2009 9:48 am    Post subject: Reply to topic Reply with quote

Alright, I got it working. Thanks. icon_lol.gif
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JoWie
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PostPosted: Fri Nov 06, 2009 5:39 am    Post subject: Reply to topic Reply with quote

You can also replace the ships you see in the continuum menu for your zone (but it can be disabled in the continuum settings).

Create a ships.bm2 file, but place it out of a lvz. So in subgame / asss your arena settings would look something like:

LevelFiles = bla.lvz,something.lvz,ships.bm2

You could also create a shipinfo.dat file to change the names of the ships both in-game and in the menu
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