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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Jul 10, 2003 12:59 pm Post subject: Powerballs through walls? |
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I need this feature activated for my zone, which is simple enough, but I have a problem when using it. I don't use a full map, so how am I supposed to keep the balls inside the map? Is there a bot option to "check" the location of the ball?
TIA
Katie |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jul 10, 2003 1:21 pm Post subject: |
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Hrmmm...
Does it include door tiles as walls? |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Thu Jul 10, 2003 3:54 pm Post subject: |
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| To be really lame, you could put goal tiles all the way around the edge of the map. |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Jul 10, 2003 5:47 pm Post subject: |
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| That would work, except there is an optional goal area designed for that feature. I could probably do that, if I took out the goal area (pointless in my zone anyhow), but how would I disable that ANNOYING "GOOOOOOAAAAALLLLLLLLL!!!!!!" .wa2? |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Jul 10, 2003 6:00 pm Post subject: |
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| Yes Akai, the ball passes through doors just as easily as through regular walls. |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Thu Jul 10, 2003 6:07 pm Post subject: |
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| Make a blank goal.wa2 and use a bot to sound a custom bong (27 and up) with the goal sound when a goal in the desired area is scored. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jul 10, 2003 6:11 pm Post subject: |
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oh, so you put goal tiles all the way around? good thinkin'
it's goal.wa2 - use .lvz |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Jul 10, 2003 6:43 pm Post subject: |
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| So if I just upload a blank goal.wa2, it will be gone (besides in a %## macro)? |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jul 10, 2003 7:16 pm Post subject: |
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| uh, ya (what do you mean besides?) |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Jul 10, 2003 8:17 pm Post subject: |
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| I mean like a %12 macro (the Unf! Unf! Unf! one...). The goal bong is still in there as a default bong, that a player can do. Maybe not.... |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jul 10, 2003 8:38 pm Post subject: |
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%104 - but I think it's just coded to goal.wa2
I s'pose you can replace bong104.wa2, never tried |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Thu Jul 10, 2003 9:25 pm Post subject: |
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| It's alright if it's just a usable bong, but I just don't want it to happen everytime someone scores. Now, how would I get rid of the text that comes up when someone scores a goal? |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Thu Jul 10, 2003 9:31 pm Post subject: |
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hrmmm, good question
doesn't look good  |
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FemmeFatale Newbie

Age:43 Gender: Joined: Jul 07 2003 Posts: 14 Offline
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Posted: Fri Jul 11, 2003 3:51 am Post subject: |
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You can't, without recoding the game  |
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Doggeti Server Help Squatter

Age:41 Gender: Joined: Jan 12 2003 Posts: 297 Location: Germany Offline
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Posted: Fri Jul 11, 2003 5:28 am Post subject: |
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| Another problem is that the ball wont bounce off the goals. I just disappears and respawns somewhere in the middle of the map. So the question for a bong sound is unimportant. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Fri Jul 11, 2003 7:24 am Post subject: |
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| ...? |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Fri Jul 11, 2003 9:57 pm Post subject: |
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Yeah really. ...?
My intent was for the goals to act as a barrier (you score when the ball is over goal tiles?), which triggers the GOAL! bong. So it is important. |
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