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.:IceRabbit:. Newbie
Gender: Joined: Aug 14 2006 Posts: 15 Offline
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Posted: Tue Aug 15, 2006 4:35 pm Post subject: Tracking bombs |
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I've always wanted bombs that face the direction you fire them. I thought about doing this with .lvzs and a bot... but it gave me a headache.
I would like to use ASSS's new feature of moving .lvz objects and place one over the bomb. Is there a way for the server to track the bomb's x, y, and possibly direction? |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Tue Aug 15, 2006 9:06 pm Post subject: |
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In theory, yes but it would require massive amounts of work. For the record, it's not a new feature. _________________
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.:IceRabbit:. Newbie
Gender: Joined: Aug 14 2006 Posts: 15 Offline
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Posted: Tue Aug 15, 2006 9:55 pm Post subject: |
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Well ?moveobj is ALOT easier then doing it with bots.
Could I take the player's x, y, velosity, rotation, and bomb speed and, when the player fires a bomb, calculate the bomb's location? |
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i88gerbils Oldbie Server Help

Gender: Joined: Dec 13 2002 Posts: 423 Location: OH Offline
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Posted: Wed Aug 16, 2006 12:30 am Post subject: |
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Why not just enable bomb trails? _________________ Oldbie Server Help |
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Chambahs Power attack

Joined: Jun 19 2005 Posts: 820 Offline
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Posted: Wed Aug 16, 2006 12:08 pm Post subject: |
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Well gerbils, the thing about that...lets say you wanted the bomb image to be an arrow or a missile. When you shoot downward the image will be horizontal.
Gonna look like that. |
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Animate Dreams Gotta buy them all! (Consumer whore)

Age:37 Gender: Joined: May 01 2004 Posts: 821 Location: Middle Tennessee Offline
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Posted: Wed Aug 16, 2006 12:32 pm Post subject: |
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Hmm... I was thinking DS had a Missile that pointed in a certain direction, I never noticed it didn't go in the direction you pointed it. |
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