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1 tile-ship

 
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pixelsoft
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PostPosted: Sun Jun 08, 2003 3:17 am    Post subject: 1 tile-ship Reply to topic Reply with quote

i have a ship(very small, should go through 1 tile) but it can't go through the 1 tiles... why is this so and how can i handle it ? icon_sad.gif
i hope u understood me.



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Picano2.0
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PostPosted: Sun Jun 08, 2003 11:14 am    Post subject: Reply to topic Reply with quote

The actual ship size is controlled in the cfg under "shipname:radius"
14 = normal size so, try somewhere between 1 and 7
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Katie
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PostPosted: Sun Jun 08, 2003 8:01 pm    Post subject: Reply to topic Reply with quote

A radius of 6 is what I use in my zone where all 8 ships are small. This radius of 6 gives you 2 pixels of lee-way on either side of the ship, so it provides better maneuverability and a much easier time navigating your ship in a 1 tile wide opening.
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