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					|  Posted: Sat Jan 07, 2006 9:29 pm     Post subject: Radar edit |  |   |  |  
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				| Is it possible in SUBGAME, to edit the radar colors? For example I want each of my zone bases outline in a diffrent color when viewed in a radar, is this possible? |  | 
	
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		| Purge Episode I > Eposide III
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					|  Posted: Sat Jan 07, 2006 9:35 pm     Post subject: |  |   |  |  
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				| No, but you can change goal colors on radar. |  | 
	
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		| Gus. Seasoned Helper
 
  
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					|  Posted: Sun Jan 08, 2006 12:29 am     Post subject: |  |   |  |  
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				| i dont think he was asking about goals. but i dont have a clue how so i will guess. Try using asss. |  | 
	
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		| Purge Episode I > Eposide III
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					|  Posted: Sun Jan 08, 2006 12:43 am     Post subject: |  |   |  |  
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				| Radar view is client-side, so ASSS can't save the day this time. 
 And, Gus, I knew he wasn't talking about goals, but I was just adding some other detail.
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		| Gus. Seasoned Helper
 
  
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					|  Posted: Sun Jan 08, 2006 12:47 am     Post subject: |  |   |  |  
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				| ah. come to think of it, i havent ever been to a zone with colors other than blue/grey red and yellow on the radars. so i dont think this can be done. Though i still have faith |  | 
	
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		| Cyan~Fire I'll count you!
 
  
 
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					|  Posted: Sun Jan 08, 2006 12:54 am     Post subject: |  |   |  |  
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				| Nope, it's definitely editable. See Colors.bm2 on the wiki. _________________
 This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
 Wise men STILL seek Him.
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		| Purge Episode I > Eposide III
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					|  Posted: Sun Jan 08, 2006 1:23 am     Post subject: |  |   |  |  
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				| Oh. Owned. |  | 
	
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					|  Posted: Sun Jan 08, 2006 10:23 am     Post subject: |  |   |  |  
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				| yes but I wont be able to add diffrent outlines for each bsae? like I have 8 base I want base 1 to be outlined in blue on radar base 2 to be in yellow etc.... is this possible? |  | 
	
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		| Cyan~Fire I'll count you!
 
  
 
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					|  Posted: Sun Jan 08, 2006 12:13 pm     Post subject: |  |   |  |  
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				| Nope, can't do that. |  | 
	
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		| Dr Brain Flip-flopping like a wind surfer
 
  
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					|  Posted: Sun Jan 08, 2006 12:24 pm     Post subject: |  |   |  |  
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				|  	  | Anonymous wrote: |  	  | yes but I wont be able to add diffrent outlines for each bsae? like I have 8 base I want base 1 to be outlined in blue on radar base 2 to be in yellow etc.... is this possible? | 
 
 Only if you have ONLY two bases, and each is on it's own side of the map.
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		| Bak ?ls -s
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					|  Posted: Sun Jan 08, 2006 8:26 pm     Post subject: |  |   |  |  
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				| or a third one surrounded by a safe zone, if you don't use safe zones |  | 
	
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		| Dr Brain Flip-flopping like a wind surfer
 
  
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					|  Posted: Sun Jan 08, 2006 9:23 pm     Post subject: |  |   |  |  
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				| or a fourth surrounded by doors, if you don't use doors. |  | 
	
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		| Bak ?ls -s
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					|  Posted: Sun Jan 08, 2006 11:09 pm     Post subject: |  |   |  |  
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				| or a fifth one surrounded by walls, if you don't use walls |  | 
	
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		| Chambahs Power attack
 
  
 
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					|  Posted: Mon Jan 09, 2006 10:14 am     Post subject: |  |   |  |  
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				| Ok then, see how the answer went from Nope to 4 Possible? lol too bad i cant think of anything else |  | 
	
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		| Dr Brain Flip-flopping like a wind surfer
 
  
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					|  Posted: Mon Jan 09, 2006 12:17 pm     Post subject: |  |   |  |  
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				|  	  | Bak wrote: |  	  | or a fifth one surrounded by walls, if you don't use walls | 
 
 How about a 6th one surrounded by empty space?
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		| Muskrat Server Help Squatter
 
  
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					|  Posted: Mon Jan 09, 2006 5:49 pm     Post subject: |  |   |  |  
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				| A 7th with fake players, if you don't use players. |  | 
	
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		| totalpwnage Newbie
 
 
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					|  Posted: Mon Jan 09, 2006 7:00 pm     Post subject: |  |   |  |  
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				| Surrounded by: 1. goal with x<512
 2. goal with x>512
 3. safe zone
 4. doors
 5. powerballs (Probably crash the zone with them all, though :<)
 6. flags (turf would do it well, but would only show for team with the flags)
 
 You just have to be creative with them.
 
 Another better idea: Create a bot that when you pm it with a command (probably !showradar), it shows the radar for a certain amount of time using *objon #.  That makes it really easy.
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		| Donkano Server Help Squatter
 
 
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					|  Posted: Tue Jan 10, 2006 12:48 am     Post subject: |  |   |  |  
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				| Powerballs would be hard to control and would require a bot to do. 
 Flags you won't see on the Alt radar.
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		| Chambahs Power attack
 
  
 
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					|  Posted: Tue Jan 10, 2006 10:30 am     Post subject: |  |   |  |  
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				| Ok, so you got definantly 5 things that would work: 
 2 bases with different goals, safe zone, doors, and one with nothing (no color), thats yellow, red, green, white, and colorless. Just axe 3 of your bases lol
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		| Gus. Seasoned Helper
 
  
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					|  Posted: Tue Jan 10, 2006 7:10 pm     Post subject: |  |   |  |  
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				| are there plugins that are smart enough to know when someone hits alt? if you could find a plugin that would activate a lvz upon the alt key being pressed you could just have a lvz that shows up ontop of the regular large map that is the same map with the colors added in. of course you would lose all locations of powerballs and your own large yellow dot but if you really wanted it to work you would probably make the sacrifice. |  | 
	
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		| Dr Brain Flip-flopping like a wind surfer
 
  
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					|  Posted: Tue Jan 10, 2006 8:29 pm     Post subject: |  |   |  |  
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				|  	  | Gus. wrote: |  	  | are there plugins that are smart enough to know when someone hits alt? | 
 
 In a word: no.
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		| aussie243 Seasoned Helper
 
  
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					|  Posted: Tue Jan 17, 2006 5:40 am     Post subject: |  |   |  |  
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				|  	  | Quote: |  	  | Surrounded by: 1. goal with x<512
 2. goal with x>512
 3. safe zone
 4. doors
 5. powerballs (Probably crash the zone with them all, though :<)
 6. flags (turf would do it well, but would only show for team with the flags)
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 1. goal with x<512
 2. goal with x>512
 3. safe zone
 4. doors
 5.combinaction (goal x< with safety zones)
 6.combinaction (goal x> with safety zones)
 7.combinaction (safety with doors)
 8.combinaction(goal x> with doors zones)
 9.combinaction(goal x< with doors zones)
 
 thats nine i will add a map with exampiles of them in 2 difent ways of combining them but be creative, you can even combine 3 of 4 to make the coloures look diffent, so it 0 to how far your imangition goes in combining them
 
 
 
 load up in you zone to see how it works
 
  SSME1.lvl - 4.13 KB LVL Preview: Full Size - Half Size
 File downloaded or viewed 10 time(s)
 
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