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Server Help | ASSS Wiki (0) | Shanky.com
Owner cant enter but players can.

 
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Gus.
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PostPosted: Wed Dec 21, 2005 1:25 am    Post subject: Owner cant enter but players can. Reply to topic Reply with quote

Im having some Settings problems. The Zone is War Kingdom. It is ran off a persons PC right now so it probably wont be up.
When the Owner of the zone trys to connect this message is displayed for sysops.

Client connection request from billing server ignored

I believe this is a setting problem so im going to post some sets.
Code: Show/Hide

Custom:SaveStatsTime:720000:100000:100000000:

Latency:SendRoutePercent:500:300:800:
Latency:KickOutDelay:600:100:2000:
Latency:NoFlagDelay:300:100:1000:
Latency:NoFlagPenalty:1000:300:32000:
Latency:SlowPacketKickoutPercent:500:0:1000:
Latency:SlowPacketTime:1000:20:200:
Latency:SlowPacketSampleSize:300:50:1000:
Latency:ClientSlowPacketKickoutPercent:500:0:1000:
Latency:ClientSlowPacketTime:90:20:200:
Latency:ClientSlowPacketSampleSize:100:50:1000:
Latency:MaxLatencyForWeapons:45:20:200:
Latency:MaxLatencyForPrizes:80:50:800:
Latency:MaxLatencyForKickOut:120:40:200:
Latency:LatencyKickOutTime:2200:300:3000:
Latency:S2CNoDataKickoutDelay:600:100:32000:
Latency:CutbackWatermark:2400:500:32000:
Latency:C2SNoDataAction::::
Latency:C2SNoDataTime::::
Latency:NegativeClientSlowPacketTime:0:::

Misc:FrequencyShipTypes:0:0:1:
Misc:WarpPointDelay:20000:::
Misc:DecoyAliveTime:3000:::
Misc:BounceFactor:25:::
Misc:SafetyLimit:0:::
Misc:TickerDelay:10000:::
Misc:WarpRadiusLimit:8:::
Misc:ActivateAppShutdownTime:150:::
Misc:NearDeathLevel:0:::
Misc:VictoryMusic:1:0:1:
Misc:BannerPoints:0:::
Misc:MaxLossesToPlay:0:::
Misc:SpectatorQuiet:0:0:1:
Misc:MaxPlaying:30:::
Misc:TimedGame:0:::
Misc:ResetScoreOnFrequencyChange:0:0:1:
Misc:SendPositionDelay:10:0:20:
Misc:SlowFrameCheck:1:0:1:
Misc:SlowFrameRate:0:0:35:
Misc:AllowSavedShips:0:0:1:
Misc:FrequencyShift:900:0:10000:
Misc:ExtraPositionData:0:0:1:
Misc:SheepMessage:Maur > beeehaa:::
Misc:MaxPlayers::::
Misc:GreetMessage:Welcome Young Traveler. Enjoy Your Visit And Dont Break Our Rules. WK Staff:::
Misc:PeriodicMessage0:OWNED:::
Misc:PeriodicMessage1::::
Misc:PeriodicMessage2::::
Misc:PeriodicMessage3::::
Misc:PeriodicMessage4::::
Misc:MaxXRes::::
Misc:MaxYRes::::
Misc:ContinuumOnly::::
Misc:LevelFiles::::
Misc:MinUsage::::
Misc:StartInSpec::::
Misc:MaxTimerDrift:15:::
Misc:SaveSpawnScore::::

Routing:RadarFavor:2:1:7:
Routing:CloseEnoughBulletAdjust:512:0:512:
Routing:CloseEnoughBombAdjust:2048:0:4096:
Routing:DeathDistance:16385:1000:16384:
Routing:DoubleSendPercent:880:500:900:
Routing:WallResendCount:2:0:3:
Routing:QueuePositions::::
Routing:PosSendRadar::::
Routing:PosSendEdge::::
Routing:PosSendClose::::
Routing:ClosePosPixels::::
Security:S2CKickOutPercentWeapons:700:::
Security:SecurityKickOff:1:0:1:
Security:SuicideLimit:10:::
Security:MaxShipTypeSwitchCount:100:::
Security:PacketModificationMax:3:::
Security:MaxDeathWithoutFiring:5:::


If you see a problem in there please tell me what it is. Also if you have any other ideas that dont pertain to code that can be causing this problem please post about it.
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Mine GO BOOM
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PostPosted: Wed Dec 21, 2005 2:52 am    Post subject: Reply to topic Reply with quote

First link on Google for the string Client connection request from billing server ignored.

Source: ASSS Wiki: Server Troubleshooting
Quote:
The subgame2 console says 'Client connection request from billing server ignored'

You need to change the Billing:IP in server.ini to localhost[b] instead of [b]127.0.0.1.
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Cruceo
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PostPosted: Wed Dec 21, 2005 7:38 am    Post subject: Reply to topic Reply with quote

Mine GO BOOM is right... The [Billing]IP=localhost...
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Cruceo
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PostPosted: Wed Dec 21, 2005 4:03 pm    Post subject: Reply to topic Reply with quote

When you are going to enter, try entering it manually...

Zone: w/e
Ip: 127.0.0.1 or w/e other you have from the OS.
Port: w/e you set your server.ini [Misc]Port= to


Hope it helped...
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Gus.
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PostPosted: Wed Dec 21, 2005 11:01 pm    Post subject: Reply to topic Reply with quote

They got it to work. But now I have ran into a problem of my own.

The subbill console says ': Unknown packet type: 36'


I went here and used the guide but It still tells me
Unknown packet type: 36. I changed the passwords and fowarded my ports. Not sure what is wrogn.
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Purge
Episode I > Eposide III
Jar-Jar is kool


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PostPosted: Wed Dec 21, 2005 11:28 pm    Post subject: Reply to topic Reply with quote

Is the billing port different from the server port? I'd recommend you use 185 for the billing port. Make sure you got that included in the [Billing]Port=185 of server.ini and in the Port key of the subbill.ini.
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Cyan~Fire
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PostPosted: Thu Dec 22, 2005 10:56 am    Post subject: Reply to topic Reply with quote

Which is exactly what it says on that guide...
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Purge
Episode I > Eposide III
Jar-Jar is kool


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PostPosted: Thu Dec 22, 2005 3:38 pm    Post subject: Reply to topic Reply with quote

Cyan~Fire wrote:
Which is exactly what it says on that guide...


He said he changed the passwords and forwarded the ports, which is not what the error is about. sa_tongue.gif
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Gus.
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PostPosted: Thu Dec 22, 2005 6:14 pm    Post subject: Reply to topic Reply with quote

Gus. wrote:
I went here and used the guide but It still tells me
Unknown packet type: 36. I changed the passwords and fowarded my ports. Not sure what is wrogn.


Cyan~Fire wrote:
Which is exactly what it says on that guide...


It seems you know what the error is Purge. Please tell me. I did what the guide told me to do if you get the error "Unknown packet type: 36 and i still got the error.
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PostPosted: Thu Dec 22, 2005 6:42 pm    Post subject: Reply to topic Reply with quote

Just make sure that the billing port is different from the server's port.
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