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Multifireangle=confused

 
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Katie
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PostPosted: Sun Apr 13, 2003 6:04 pm    Post subject: Multifireangle=confused Reply to topic Reply with quote

I was wondering if there is any sort of pattern so that I can figure out what to set my fire angles to be. They need to be relatively specific for my zone.

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Katie
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PostPosted: Sun Apr 13, 2003 6:08 pm    Post subject: Reply to topic Reply with quote

Quick search of board for Multifire showed the following thread:

https://forums.minegoboom.com/viewtopic.php?p=4639#4639

lalildaddy wrote:
111=1 degree so u want 180 degrees

111 * 180= 19980

therefore multifire agnle would equal 19980
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Katie
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PostPosted: Sun Apr 13, 2003 6:55 pm    Post subject: Reply to topic Reply with quote

Yes but what happens past 360 degrees?

TIA

Katie
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PostPosted: Sun Apr 13, 2003 9:09 pm    Post subject: Reply to topic Reply with quote

just try it sa_tongue.gif
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PostPosted: Sun Apr 13, 2003 9:54 pm    Post subject: Reply to topic Reply with quote

360 degrees is a full circle. So if you set it to 360, your multifire points forward. If you ever taken a Trig math class, adding/subtracting 360 degrees does nothing to an angle.

If you spin yourself 20 degrees, or 380 degrees, from the same starting point, do you end up at a different direction?
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Katie
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PostPosted: Mon Apr 14, 2003 7:04 am    Post subject: Reply to topic Reply with quote

Yes I understand the concept, but what I don't understand is what determines angles of the bulllets. In my zone, my warbird's multifire fires one bullet straight forward and one bullet straight backwards. What I am saying is when I set a multifireangle, how do I know what bullet goes where?

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PostPosted: Mon Apr 14, 2003 9:48 am    Post subject: Reply to topic Reply with quote

One bullet ALWAYS goes straight forward. The other two are rotated the multifire angle (opposite from each other of course). This means that the side bullets will always be symetrical.
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PostPosted: Mon Apr 14, 2003 2:01 pm    Post subject: Reply to topic Reply with quote

If you set a negative bullet speed you can make the standard/non-multifire bullets go backwards.
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PostPosted: Mon Apr 14, 2003 5:57 pm    Post subject: Reply to topic Reply with quote

one or two bullets depending on the doublebarrel set
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