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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Apr 13, 2003 6:04 pm Post subject: Multifireangle=confused |
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I was wondering if there is any sort of pattern so that I can figure out what to set my fire angles to be. They need to be relatively specific for my zone.
TIA
Katie
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sun Apr 13, 2003 6:08 pm Post subject: |
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Quick search of board for Multifire showed the following thread:
https://forums.minegoboom.com/viewtopic.php?p=4639#4639
lalildaddy wrote: | 111=1 degree so u want 180 degrees
111 * 180= 19980
therefore multifire agnle would equal 19980 |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Sun Apr 13, 2003 6:55 pm Post subject: |
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Yes but what happens past 360 degrees?
TIA
Katie
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Sun Apr 13, 2003 9:09 pm Post subject: |
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just try it  |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sun Apr 13, 2003 9:54 pm Post subject: |
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360 degrees is a full circle. So if you set it to 360, your multifire points forward. If you ever taken a Trig math class, adding/subtracting 360 degrees does nothing to an angle.
If you spin yourself 20 degrees, or 380 degrees, from the same starting point, do you end up at a different direction? |
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Katie Required materials: Hulk
Gender: Joined: Dec 02 2002 Posts: 586 Location: Wherever the fuck I choose. Offline
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Posted: Mon Apr 14, 2003 7:04 am Post subject: |
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Yes I understand the concept, but what I don't understand is what determines angles of the bulllets. In my zone, my warbird's multifire fires one bullet straight forward and one bullet straight backwards. What I am saying is when I set a multifireangle, how do I know what bullet goes where?
TIA
Katie
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Mon Apr 14, 2003 9:48 am Post subject: |
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One bullet ALWAYS goes straight forward. The other two are rotated the multifire angle (opposite from each other of course). This means that the side bullets will always be symetrical. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon Apr 14, 2003 2:01 pm Post subject: |
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If you set a negative bullet speed you can make the standard/non-multifire bullets go backwards. |
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SuSE Me measures good

Joined: Dec 02 2002 Posts: 2307 Offline
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Posted: Mon Apr 14, 2003 5:57 pm Post subject: |
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one or two bullets depending on the doublebarrel set |
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