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Cancer+ Server Help Squatter

Age:38 Gender: Joined: Aug 19 2005 Posts: 271 Offline
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Posted: Sun Aug 28, 2005 10:41 pm Post subject: |
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err
fixedkillreward is 5000 not 50000 |
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Cancer+ Server Help Squatter

Age:38 Gender: Joined: Aug 19 2005 Posts: 271 Offline
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Posted: Mon Aug 29, 2005 11:51 pm Post subject: |
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| can anyone help me on this? it is still happening |
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Cancer+ Server Help Squatter

Age:38 Gender: Joined: Aug 19 2005 Posts: 271 Offline
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Posted: Wed Aug 31, 2005 1:17 am Post subject: |
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ok i figured it out
the points for killpoints and killperflag points added together and multiplied and alot of math...was too high. i believe solo said this before. thanks anyways. |
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Lazy-Katie Guest
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Posted: Fri Sep 02, 2005 7:50 pm Post subject: |
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[quote="Gravitron"]Bounty issues are handled as solo ace explained.
Simply put, if you set the bounties too high, they roll over to the negative spectrum...[quote]
Wait, so you mean there's a max to positive numbers? There's another positive <-> negative interger point besides zero? |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Sat Sep 03, 2005 12:18 am Post subject: |
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| Kitten Queen wrote: | | Wait, so you mean there's a max to positive numbers? |
In a word, yes.
Byte (8 bits = 2^8 values = 256 characters)
Word (16 bits = 2^16 values = 35,536 characters)
Dword = double word (32 bits = 2^32 values = 4,294,967,296 characters)
Unsigned byte range from 0 to 255
Signed byte range from -128 to 128
Unsigned short integer range from 0 to 35535
Signed short integer range from -32,768 to 32,768
Unsigned long integer range from 0 to 4,294,967,295
Signed long integer range from -2,147,483,648 to 2,147,483,647
As you can see, if you define the memory area as signed (IE hold plus/minus attribute) when you bypass the highest possible number, the value will rollover to the lowest negative one and start climbing back up, same effect is true vice versa (going below lowest possible negative number will rollover to highest possible positive). |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sat Sep 03, 2005 10:20 am Post subject: |
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| Grav wrote: | | value will rollover to the lowest negative one and start climbing back up, same effect is true vice versa |
As cute as it is that you basically said the same thing Solo did, what you added is wrong. It will roll over to the highest negative number because, in simple terms, 0xFFFFFFFF is -1. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Sat Sep 03, 2005 12:40 pm Post subject: |
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So, if I was to take 128, add 1, I'll be at -1 not -128?
And if I was at -128 and add 1, I'll be at 1 not 128? |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Sat Sep 03, 2005 1:30 pm Post subject: |
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| Gravitron wrote: | So, if I was to take 128, add 1, I'll be at -1 not -128?
And if I was at -128 and add 1, I'll be at 1 not 128? |
For signed 8 bit integer, 128 is impossible. The highest is 127 (01111111). If you'd add 1 to that, you'd get -128 (10000000). Add one to that, you'd get -127 (10000001).
In your previous post, unsigned short ranges up to 32,767 not 32,768. You did get long correct. This is assuming that the computer system is using two's complement, which pretty much every system does use. For those that still don't understand why if you add two positive numbers, you might end up with a negative number, or a smaller positive number, read the Wiki like on two's complement. |
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Lazy-Katie Guest
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Posted: Sat Sep 03, 2005 1:38 pm Post subject: |
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| I was being sarcastic. |
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D1st0rt Miss Directed Wannabe

Age:38 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sat Sep 03, 2005 1:56 pm Post subject: |
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Ugh, all of this reminds me of the IB CS exam where one of the problems was representing -113 as a floating point number using a 6 bit mantissa and a 4 bit exponent. _________________
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sat Sep 03, 2005 3:44 pm Post subject: |
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What did you have to do? Just give the hex value for mantissa and exponent? That sounds easy enough to me.
Just curious, what material was there on the IB exam? I would have taken IB CS, but they switched from C++ to Java that year for the AP. |
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Sun Sep 04, 2005 9:26 am Post subject: |
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Ops, yeah, 127 and 32767.
Just did a division to 2 and forgot to take one off the positive.
Anyway, so if I was right, then WTF that nimrod cyan is bullshitting about?
I knew there's a good reason I consider him an idiot. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Sep 04, 2005 11:50 am Post subject: |
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I'm sorry, I see what you were saying now. I was thinking of -127 as the "highest negative number", I guess I'm just weird like that. My bad. |
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Sun Sep 04, 2005 4:07 pm Post subject: |
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Yeah, your brain works on double negative, it goes like : duuurr highest negative that must mean the highest aboslute number and throw a minus infront of it, regardless of mathematical realities being that low is always in declining order whilst high is always placed on the incrementing order...duuuurrrrrr
Lowest negative between -10 and 10 is -1, because 1 is the like lowest number, no -1 is not highest, duurrrrr, -127 that's highest negative, not lowest, duuurrrrr.
Allow me to reiterate: MORON! |
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