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Soldat Newbie
Joined: Jun 13 2005 Posts: 7 Offline
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Posted: Mon Jun 13, 2005 2:45 pm Post subject: Need Some DSL Help |
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| OK, today I started making my first zone ever. With the help of a friend I got eveyrthing working and open, and my zone is even on the zone list. Unfortuantely it's red, and he says it has something to do with me not havign a router... I have a DSl box, but is there anyway for this zone to work? The zone is on the list, and called Star Wars Galaxies. |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Mon Jun 13, 2005 2:47 pm Post subject: |
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Post your server.ini and subbill.ini so we can take a look at them.. _________________ SSE Network Administrator |
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Soldat Newbie
Joined: Jun 13 2005 Posts: 7 Offline
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Posted: Mon Jun 13, 2005 2:52 pm Post subject: |
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aight....
heres my seerver.ini
//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame
[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead
[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000
[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10
[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=_bzw.lvl
//Change to your map file name
Port=2000
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in
[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0
[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations
[Password]
SysopPassword=eve6
EnergyPassword=chevelle
ModeratorPassword=thursday
SuperModeratorPassword=mcromance
VIPPassword=breakingbenjamin
//Change all to what you want
[Billing]
LogMessages=0
IP=127.0.0.1
Password=123234345
//What is the billing pw in the subbill.ini
ServerName=Star Wars Galaxies
//Zone name
Port=185
ServerId=4483
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400
[Advertise]
SendMode=0
DisplayMode=0
Duration=6000
[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2
[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=just a testing zone
//What you want to have for the description of zone
NamePassword=123234345
//Pick anything you want
Port=4991 |
heres my subbill.ini
[Misc]
AllowNewUsers=1
SysopPassword=eve6
//Change to Billing Sysop Password, usless anyways..
BillingPassword=123234345
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=185
[b][/b][b] | [/b] |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Mon Jun 13, 2005 2:59 pm Post subject: |
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| Quote: |
[Billing]
IP=127.0.0.1 |
127.0.0.1 should be localhost
| Quote: |
[Billing]
ServerID=4483
ScoreID=0 |
Both of these need to be set to the same as your Misc:Port, in this case, 2000.
Anything else I miss? |
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D1st0rt Miss Directed Wannabe

Age:38 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Mon Jun 13, 2005 6:53 pm Post subject: |
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Perhaps we should change the server.ini in the zip to say localhost instead of 127.0.0.1? _________________
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Mon Jun 13, 2005 10:30 pm Post subject: |
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Someone should really put their webbased INI (and cfg?) checkers... and have a huge arrow pointing to them. _________________ Performance is often the art of cheating carefully. - James Gosling |
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A380 Novice

Age:60 Gender: Joined: Mar 29 2005 Posts: 60 Offline
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Posted: Mon Jun 13, 2005 10:31 pm Post subject: |
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GroupId=1
ScoreId=1 |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Mon Jun 13, 2005 11:07 pm Post subject: |
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| ScoreID same as GroupID?? since when? |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3616 Location: Las Vegas Offline
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Posted: Tue Jun 14, 2005 12:59 am Post subject: |
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| Contempt+ wrote: | | ScoreID same as GroupID?? since when? |
Technically, GroupID doesn't ever need to be changed. But for the ScoreID, this is used to allow two zones to share the same scoring information, such as the old East/West Chaos zones used to do back in the VIE days.
From JeffP's own documentation on servers:
| JeffP's SSOS wrote: | | Each ZONE must have a score ID. For ease of remembering we make this number the same as the port and the server ID. |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Tue Jun 14, 2005 1:38 am Post subject: |
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| Ah, see! |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Tue Jun 14, 2005 1:39 am Post subject: |
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| Oh, and we got the problem solved. ScoreID and ServerID was the problem. |
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