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Confess Zone Hoster
Joined: Feb 10 2004 Posts: 532 Offline
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Posted: Wed Jun 08, 2005 5:39 pm Post subject: |
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This coming from the guy that was hosting a zone that was obviously ripped off of Ground Warfare... As in, stolen.
Using someone elses format is stealing, whether you like it or not. Perhaps ill have to use an anology for you.
I decide to make a zone, but i dont want to be original and so i decide to rip some gfx off of another zone, is this stealing? Yes. Tell me no, and you are a fool. Although you are using the Subgame software, you are using gfx from another zone, which makes the zone STOLEN.
It is amazing how people have decided that taking something that doesnt belong to you isnt stealing, but mearily 'barrowing'.
I betcha that after you read this post, you are going to continue fighting saying that 'barrowing' someone elses ?man format or 'Welcome' format is not stealing, although the owners did not give you permission. You are most likely going to try and somehow take this post out of context and flame me, but to be honest, I could care less. I am here only to state the truth, and nothing but the truth.
Dont try to fool yourself, if you know something is wrong, simply dont do it. |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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ExplodyThingy Server Help Squatter
Age:39 Gender: Joined: Dec 15 2002 Posts: 528 Location: Washington DC Offline
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Posted: Wed Jun 08, 2005 5:55 pm Post subject: |
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I'd just like to say that I told BDwins to learn C++ enough to recognize the proper code, then copy and paste it. The location I told BDwins to look was to find where it checks to send ?messages. This is the only way to make it a true greet message, but sadly does not work all the time. This method works by waiting for a certain ammount of time after the login, if the login process is paused in any way such as lag or news, then it will be skipped.
Anyway, confess was saying that if you do the same thing as an other network, its as good as stealing. Its just as unoriginal and is the exact ssame thing. While its not a new and break through idea it doesnt really constitute theivery. So in short, shut up will ya? Its not important. _________________ There are no stupid question, but there are many inquisitive idiots.
Loot
Dr Brain> I hate clean air and clean water. I'm a member of Evil Conservitive Industries |
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50% Packetloss Server Help Squatter

Age:41 Gender: Joined: Sep 09 2003 Posts: 561 Location: Santa Clarita, California Offline
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Posted: Wed Jun 08, 2005 5:55 pm Post subject: |
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My money is on that he isn't compiling the code. He is probably changing the source file and then expecting the executable to "know" that he busted open his notepad program and changed 1 line of code.
Let me put it this way, it is IMPOSSIBLE that changing that line of code and have it not work, unless you are doing something wrong. The people here know how to code and you are wasting thier time. Really, do you think that changing the welcoming message will attract people to your biller? No one gives a shit. _________________ Current Terror Alert Level
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Wed Jun 08, 2005 6:07 pm Post subject: |
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Couple of things..
Explody: Are you telling me to shut up, or confess?
50%: I know how to edit and compile the src. I'm not that stupid. I've edited the biller's ?man command list, and it's working just fine. No, I don't think that changing the welcoming message will attract more people. I would just like to know how to put it in, and get it to work correctly, so that I know how to do it in the future. |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Wed Jun 08, 2005 6:24 pm Post subject: |
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We're all just helping eachother out.  |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Wed Jun 08, 2005 6:41 pm Post subject: |
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| Or trying to.. Cause I still don't have that damn welcoming message working.. |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Thu Jun 09, 2005 2:21 am Post subject: |
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| Anyone know why it won't work? |
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Maverick

Age:41 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Thu Jun 09, 2005 3:36 am Post subject: |
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| CypherJF wrote: | Oh rather, sorry. That message will only appear when they are new to the biller - not when they're just logging in. That's why. Find the IF-THEN statement where it checks to validate a normal - existing player. Then add it before/after it. |
Contempt+, make sure you have pasted the snippet of Cypher in the right area of your code - not on the same place as cypher's original code snipped. _________________
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Fri Jun 10, 2005 1:36 am Post subject: |
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Well, I've tried a few different places where the code mentions players entering, and it hasn't worked.
Does anyone have any clue where to add it? |
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Explody Guest
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Posted: Fri Jun 10, 2005 8:35 am Post subject: |
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I have not been inside this part of Catid's code for a long time so I will work it out based on my memory of how he works, and tell you what I did or would have done.
Search any part of the string pertaining to new messages, such as "You have " or " new messages." Obviously you cant search out the entire string as that would require knowing exactly how the variables are used. This will leave you in one of two possible scenarios.
If you find yourself within a function designed to check if a player has new messages, search out where that function is called. Exactly there, or outside of any conditional statements that may block it, place the greet message code.
Else of you find yourself inside one gigantic function for logins as Catid is prone to doing, then youre also going to be about 10 levels of brackets deep. Work back untill you find the start of the conditional that checks for messages. Just before this line, place the greet message code.
You can write your code in several ways. I added my own function that was passed a Player parameter. It read a value out of a cfg and transmitted it to the player.
Alternately search out the text send to a banned player and work back from there. |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Sun Jun 12, 2005 5:14 am Post subject: |
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Ok.. I've tried just about ever place that has "player entering", "new player", "new player connected", "player connected".. And I still didn't get it to work..
This is really starting to tick me off. Does anyone know what I'm doing wrong? |
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Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
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Posted: Sun Jun 12, 2005 7:05 am Post subject: |
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I'll try the obvious. You are editing the code and compiling. Are you linking? Are you actually running the new executable that you are building or the original one? _________________ 4,691 irradiated haggis! |
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Sun Jun 12, 2005 11:45 am Post subject: |
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| Contempt+ wrote: | | Ok.. I've tried just about ever place that has "player entering", "new player", "new player connected", "player connected".. |
Have you even tried looking for the new messages code like has been suggested many times? |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Mon Jun 13, 2005 11:41 am Post subject: |
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Yes I have. I also asked people online, but they didn't know quite exactly.
But I finally got it. Thanks guys |
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Maverick

Age:41 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Mon Jun 13, 2005 2:00 pm Post subject: |
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well, in what part should the code be then and what did you do wrong?  |
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Contempt+ Server Help Squatter
Age:36 Gender: Joined: May 15 2005 Posts: 682 Location: Home Offline
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Posted: Mon Jun 13, 2005 2:19 pm Post subject: |
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It's in the dbase.h, and you gotta find where it messages you that you have a new message. See, people told me that it was near the messaging code, but they didn't tell me what file.
And I was putting it on the wrong line once I found it. |
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