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Guest
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Posted: Mon Apr 18, 2005 2:05 am Post subject: Wroked.. but now? |
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I had my new zone working just fine but when i went to load a merver bot it crashed. It won't come up at all now. I have tried every thing I can think of. I tried changing ip=localhost to 127.0.0.1 and that didnt work either. Im running on a lan with 2 pc's connected
[Custom]
ArenaMode=5
[Arena]
ArenaMaxPlayers=48
ArenaDesiredPlayers=30
ArenaMinimumPlayers=0
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000
[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10
[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
LockFreqs=0
PositionDataAccess=1
mod/smods/sysops can
AlertCommand=cheater
AllowPubScorereset=0
AllowPvtScorereset=1
timerDropFlagTerritoryRadius=8
ShipTypeSwitchResetPeriod=0
CheckWeapons=1
kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
FastBombingThreshold=30
ForceObsceneCheck=0
NoFlagRewardLimit=0
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=a3.lvl
Port=4991
running more than one zone off same billing
AllowVIEClients=0
everyone to play, set to 1
StaffChat=Sysop,Mods
ForceContinuumOnly=1
ServerIP=12.216.122.20
AllowPrerelease=0
[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0
[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations
[Password]
SysopPassword=sys1
EnergyPassword=eng
ModeratorPassword=mod1
SuperModeratorPassword=smod1
VIPPassword=vip1
[Billing]
LogMessages=0
IP=localhost
Password=crusadors
ServerName=Starship Troopers
Port=4991
ServerId=9000
GroupId=1
ScoreId=0
ReconnectTime=12000
AttemptTime=6400
[Advertise]
SendMode=0
DisplayMode=0
Duration=6000
[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
[Directory]
IP=sscentral.subspace.inet.fi,sscentral.subspacehq.com,servers.sscentral.com
Description=The best team strategy zone made!
NamePassword=crusadors
Port=4991 |
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Maverick

Age:41 Gender: Joined: Feb 26 2005 Posts: 1521 Location: The Netherlands Offline
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Posted: Mon Apr 18, 2005 3:36 am Post subject: |
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1) Set "ForceContinuumOnly=" to 0 in server.ini (you posted above)
2) Add the name of the bot to vip.txt
3) Set "NoTerminal" in mervbot.ini to 0
4) Make sure the name and password of your bot is set correctly in Spawns.txt
Then try again and see the mervbot console for any error messages. _________________
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A380 Novice

Age:60 Gender: Joined: Mar 29 2005 Posts: 60 Offline
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Posted: Mon Apr 18, 2005 6:06 am Post subject: |
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| Make sure your ScoreId=1, cannot have it set to 0. |
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Guest
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Posted: Mon Apr 18, 2005 8:53 am Post subject: |
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I made all these changes and still It wont re-load. If i set the ip to 127.0.0.1 it shows up in green with 1 person in it. When i try to go in it gives me the database offline box then doesnt connect after that. here is my subbll.ini
[Misc]
AllowNewUsers=1
SysopPassword=sys1
BillingPassword=crusadors
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=4991 |
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Smong Server Help Squatter

Joined: 1043048991 Posts: 0x91E Offline
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Posted: Mon Apr 18, 2005 9:09 am Post subject: |
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| Having the biller on port 4991 is a Bad Thing. |
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Guest
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Posted: Mon Apr 18, 2005 11:40 am Post subject: |
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| I changed the ports to 5000 then to 2300 the zone wont even show up on the download list of continuum now.. |
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Guest
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Posted: Mon Apr 18, 2005 11:41 am Post subject: |
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| I changed the ports to 5000 then to 2300 the zone wont even show up on the download list of continuum now.. |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Mon Apr 18, 2005 3:21 pm Post subject: |
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| Make billing port 185. |
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Guest
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Posted: Mon Apr 18, 2005 5:01 pm Post subject: |
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| Well I said screw it and started over. I have it working for me now but it wont load to the database list and no one else can enter it... Ive tried some of the things in the other posts with no luck. Any ideahs? |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Mon Apr 18, 2005 5:03 pm Post subject: |
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Can you enter by adding your zone manually to the list?
First get that to work, making your server public comes later. |
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Jmunky85 Novice
Gender: Joined: Feb 09 2003 Posts: 77 Offline
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Posted: Mon Apr 18, 2005 5:56 pm Post subject: |
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yep i can get in it manually.. but not publicly  |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Mon Apr 18, 2005 6:06 pm Post subject: |
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Attach your ini files once again (or post them), I'm not going to read this thread in reverse to find out what you actually did because it's all too vague to see.
Let's figure out why it's not showing up on the zone list.
While being on that, check if you have a firewall, make sure it's configured correctly.
Same for the router.
Make sure everything is forwarded (UDP) to the hosting computer. |
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Guest
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Posted: Mon Apr 18, 2005 6:46 pm Post subject: |
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i turned off the firewall as fare as i know
//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame
[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead
[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000
[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10
[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=a3.lvl
//Change to your map file name
Port=1000
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=12.216.122.20
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in
[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0
[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations
[Password]
SysopPassword=sys1
EnergyPassword=eng
ModeratorPassword=mod
SuperModeratorPassword=smod1
VIPPassword=
//Change all to what you want
[Billing]
LogMessages=0
IP=localhost
Password=1234
//What is the billing pw in the subbill.ini
ServerName=Starship Troopers
//Zone name
Port=4483
ServerId=1000
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400
[Advertise]
SendMode=0
DisplayMode=0
Duration=6000
[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2
[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=Under Construction
//What you want to have for the description of zone
NamePassword=1234
//Pick anything you want
Port=4483
[Misc]
AllowNewUsers=1
SysopPassword=sys1
//Change to Billing Sysop Password, usless anyways..
BillingPassword=1234
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=4483 |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:38 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Mon Apr 18, 2005 7:05 pm Post subject: |
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Set this back, to what it was, Directory:Port HAS to be 4991!
| Quote: | [Directory]
Port=4991 |
The rest is fine, I guess. |
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Guest
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Posted: Mon Apr 18, 2005 7:22 pm Post subject: |
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| I put it as what you said but it wont let me connect with it like that :/ |
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Guest
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Posted: Mon Apr 18, 2005 8:22 pm Post subject: |
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| well i just disabled the fire wall and configured the router just like the help guide suggested on the sticky post. It still wont work!!! |
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Jmunky85 Novice
Gender: Joined: Feb 09 2003 Posts: 77 Offline
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Posted: Wed Apr 20, 2005 6:33 pm Post subject: |
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| It seems that the zone is appearing on the database for other useres now but it is shown as being red. Any ideahs as to what may be wrong? |
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Guest
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Posted: Wed Apr 20, 2005 8:36 pm Post subject: |
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| Finally got it to work. The problem was with the router, thanks for all the help! |
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