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Server Help | ASSS Wiki (0) | Shanky.com
A few questions

 
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SOS
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PostPosted: Tue Feb 18, 2003 4:41 am    Post subject: A few questions Reply to topic Reply with quote

Can the server send the player a new map when the player is already in the arena?

What is the "prefix_whatever" in the group definition files?

Is ASSS cross-platform or is the Windows version any different?
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Dr Brain
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PostPosted: Tue Feb 18, 2003 10:57 am    Post subject: Reply to topic Reply with quote

Grelminar wrote:
added forcing someone into another arena, and a ?send command so mods can do it manually. (if anyone wants to make a set of maps connected by wormholes or something, it would be possible to get it working with a little more code.)

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PostPosted: Tue Feb 18, 2003 1:38 pm    Post subject: Reply to topic Reply with quote

The windows version should have no noticable differences what so ever client wise, or even server operator wise. The only difference is a bit with some of the code, since different compilers do somethings differently.

The reason i havn't published a windows version of the code is because i feel that as soon as the source is published, the continuum encryption will be compromised without 10 minutes by anyone who knows how to code (and was never ok'ed by grel/priit). Plus had a few problems with some of the map checksuming that i didn't look into, but grelminar did/is.
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SOS
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PostPosted: Wed Feb 19, 2003 3:17 am    Post subject: Reply to topic Reply with quote

Brain: Map not arena sa_tongue.gif
Scary-avatar-guy: Alrighty. But any idea about my 2nd question?
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Dr Brain
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PostPosted: Wed Feb 19, 2003 9:38 am    Post subject: Reply to topic Reply with quote

Yes, I know, but I think it's as close as you will get.
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PostPosted: Wed Feb 19, 2003 10:15 am    Post subject: Reply to topic Reply with quote

SOS wrote:
Brain: Map not arena :p
Scary-avatar-guy: Alrighty. But any idea about my 2nd question?


You could technically setup the new server to have each person get their own map, but you wouldn't be able to update it without having them re-enter the arena, unless priitk plans on supporting that in the future.

Scary avatar? Bah, go watch your british comedies. Anyways, those prefixes such as cmd_lag means it is a public command of ?lag. privcmd_lag means its the private command format of ?lag. Things such as prefix_> means they can use that as a prefix in their name. The setgroup_mod means it also includes that group as being in another. So smods can have mod commands, and sysops can have smod commands, which also include mod commands.

Those without prefixes are just a define like system, so modules inside the server knows more about a user. So you can define something like seeprivfreq so they can see private freq numbers or bypass_security to ignore security checks.
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k0zy
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PostPosted: Sun Feb 23, 2003 7:24 pm    Post subject: Reply to topic Reply with quote

btw:
did ne1 get a win32 compile to work?

i failed...

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