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Ag Guest
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Posted: Sat Jan 01, 2005 12:15 pm Post subject: Possible of delaying the victory of a flag game without AS3? |
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Possible of delaying the victory of a flag game without AS3?
I was wondering, if a plugin could be created that would delay the victory of a flaggame after all flags were captured, and dropped, and there was a interval of 120 seconds before the game was actually won. |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Sat Jan 01, 2005 12:20 pm Post subject: |
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I don't think so. |
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Ag Guest
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Posted: Sat Jan 01, 2005 12:23 pm Post subject: |
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Thats wat SOS said, not even the possiblity of bots some how? |
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Ag Guest
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Posted: Sat Jan 01, 2005 12:24 pm Post subject: |
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Thats wat SOS said, not even the possiblity of bots some how? |
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Purge Episode I > Eposide III Jar-Jar is kool

Age:35 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sat Jan 01, 2005 12:53 pm Post subject: |
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Why did you post twice?  |
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Solo Ace Yeah, I'm in touch with reality...we correspond from time to time.

Age:37 Gender: Joined: Feb 06 2004 Posts: 2583 Location: The Netherlands Offline
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Posted: Sat Jan 01, 2005 12:54 pm Post subject: |
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A bot would do that how?
I think you'd need ASSS for it if you really want to do it, but I guess bots can't save you now. |
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CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
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Posted: Sat Jan 01, 2005 2:37 pm Post subject: |
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I don't know if it's due to lag, but.. I could have sworn I've seen zones that there is a few second delay when all flags are owned & dropped that they win... Like there was enough time for us, if we were right there. to grab them and stop the flag win... after they dropped it... _________________ Performance is often the art of cheating carefully. - James Gosling |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sat Jan 01, 2005 3:54 pm Post subject: |
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keep one neuted flag outside of the arena at all times and "emulate" the flag behavior using the bot... ie: play the victory music when a team has all the flags that are in play.
Then you can control just about any aspect you want of the flag game. |
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Ag Guest
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Posted: Sat Jan 01, 2005 4:30 pm Post subject: |
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so after all flags are dropped get bot to pick up last flag after the delaying time is up? |
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sat Jan 01, 2005 5:03 pm Post subject: |
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or just do rewards manually and you can control the rewards however you want. That would work too... if the bot drops a team owned flag. |
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D1st0rt Miss Directed Wannabe

Age:37 Gender: Joined: Aug 31 2003 Posts: 2247 Location: Blacksburg, VA Offline
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Posted: Sun Jan 02, 2005 1:24 am Post subject: |
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we had a setting like that in Hyperspace, but unfortunately that was as3 _________________
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