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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Posted: Tue Dec 28, 2004 5:19 pm Post subject: Dear Bak, or anyone else. |
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How can I get rid of this black shit. I finally figured I could do a shipset, and I don't know what to do. I use Cinema4D and Photoshop.
Last edited by Grunge on Wed Dec 29, 2004 11:29 pm, edited 1 time in total |
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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Posted: Tue Dec 28, 2004 5:28 pm Post subject: |
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| Ok, Yikes. It's your program I'm guessing - not giving me true black, thus not transparent. So..... can this be fixed on your end? For now obviously I'm going to fix it manually, but it would be nice if you could fix it.
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Tue Dec 28, 2004 5:38 pm Post subject: |
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| hey its me!! ^
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Tue Dec 28, 2004 5:40 pm Post subject: |
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| The blackness has to do with your rotation of the ships.
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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Posted: Tue Dec 28, 2004 6:07 pm Post subject: |
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I knew that.
I inverted the colors and saw that the *black* part wasn't *all black*, and I fixed what I was able to, but there's still a little around the edges.
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Tue Dec 28, 2004 6:12 pm Post subject: |
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Also, are you rotating the ships under 1 ships.bm2 file, or are you making them into 8 files, combining them into a .lvz? Making your own ships in the ships.bm2 is kind of faulty under my opinion.
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shardz Novice
Joined: Dec 30 2003 Posts: 26 Offline
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Posted: Tue Dec 28, 2004 7:13 pm Post subject: |
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It may help to rotate a totally square image to begin with.. . what are you using to rotate with?
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Wed Dec 29, 2004 12:12 am Post subject: |
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Your black around the edges isn't truely black. Can you show me the base image you used for rotating the ships?
shipZoomed.PNG - 15.31 KB
File downloaded or viewed 19 time(s)
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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Posted: Wed Dec 29, 2004 5:15 pm Post subject: |
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I tried ficxing it, but it's still there.
The files are attached.
Cinema 4D/PSD/JPG
ss_ship1.zip - 16.89 KB
File downloaded or viewed 18 time(s)
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Wed Dec 29, 2004 6:27 pm Post subject: |
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Here, this is a fixed version of your ship. Works fine for me.
ships.zip - 31.77 KB
File downloaded or viewed 15 time(s)
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Wed Dec 29, 2004 6:32 pm Post subject: |
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purge: upgrade you're rotator program to EZ Image Rotator 1.4 now with antialiasing!
you're using a JPEG to rotate. JPEG is a LOSSY format, meaning that information is lost whenever you save it to compress it and save space. This might yield to an off black color where you intended for a black color to be. If one of these off black spots were to end up in the upper left corner, the rotater would use that as the background color and what you saw would occur. The solution is to save it as a LOSSLESS format, such as a PNG. Then fill in the picture with a nonblack color such as red and then make everything you want to be black red. Finally fill the red with pure black and load that PNG file into the rotator program.
Step 1:
Step 2:
Step 3:
final.PNG - 26.7 KB
File downloaded or viewed 17 time(s)
zoomedIn3.PNG - 5.5 KB
File downloaded or viewed 17 time(s)
zoomedIn2.PNG - 6.5 KB
File downloaded or viewed 18 time(s)
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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Posted: Wed Dec 29, 2004 6:47 pm Post subject: |
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Sonofabitch.
This is my first shipset, so I'm not putting 110% into it, but thanks .
Edit: SOS's image rotator works well too.
Warbird
Javelin
Spider
Leviathan
Terrier
Weasel
Lancaster
Shark
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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Purge Episode I > Eposide III Jar-Jar is kool

Age:36 Gender: Joined: Sep 08 2004 Posts: 2019 Offline
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Posted: Sun Jan 02, 2005 1:17 pm Post subject: |
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Nice ships there.
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Bak ?ls -s 0 in

Age:26 Gender: Joined: Jun 11 2004 Posts: 1826 Location: USA Offline
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Posted: Sun Jan 02, 2005 1:29 pm Post subject: |
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| you can save yourself some bandwidth and everyone space by distributing them as .PNG files instead of .bm2. Continuum will interpret them just fine.
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Grunge Novice
Age:37 Gender: Joined: Dec 21 2004 Posts: 26 Offline
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Posted: Sun Jan 02, 2005 7:49 pm Post subject: |
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I plan to redo the weasel. It's just too big. Once the server goes back up, I'll have realistically unlimited bandwidth.
So no worries.
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Muskrat Server Help Squatter

Age:38 Joined: Aug 24 2004 Posts: 829 Location: Swamp Offline
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Posted: Sun Jan 02, 2005 8:09 pm Post subject: |
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| lol, dont think thats what bak meant.... and did you really reply with a pm to the message shardz had sent you hours earlier in that screen^
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