Server Help Forum Index Server Help
Community forums for Subgame, ASSS, and bots
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   StatisticsStatistics   RegisterRegister 
 ProfileProfile   Login to check your private messagesLogin to check your private messages   LoginLogin (SSL) 

Server Help | ASSS Wiki (0) | Shanky.com
Flaggame reset/win

 
Post new topic   Reply to topic Printable version
 View previous topic  Suggestion Post :: Post couple suggestions  View next topic  
Author Message
CypherJF
I gargle nitroglycerin


Gender:Gender:Male
Joined: Aug 14 2003
Posts: 2582
Location: USA
Offline

PostPosted: Sat Aug 21, 2004 2:34 am    Post subject: Flaggame reset/win Reply to topic Reply with quote

Maybe my client is wrong in some manner; but it appears that the team victory/jackpot won isn't broadcasted; if this is the case (I'm assuming the SS protocol calls for a packet w/ time victor (freq), jp size, etc etc, and the client comes up w/ the way to handle it)... but if that is the case we should have

FLAGGAMEWIN:freq:jp

Possibly the following...
FLAGGAMERESET

as well I guess :/

Like I want to make sure it still stays to "chatting" and not mini-game clients; but user's like knowing game wins...

Thanks.
_________________
Performance is often the art of cheating carefully. - James Gosling
Back to top
View users profile Send private message Add User to Ignore List
Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:42
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3615
Location: Las Vegas
Offline

PostPosted: Sat Aug 21, 2004 3:10 am    Post subject: Reply to topic Reply with quote

I'd say editing the source for those handlers and adding in a SendMessageToChatClients would be a better option than to keep expanding the chatnet protocol. Its for chatting, the server should handle the reward/victory announcements, since for most flag games under ASSS, there should be its own little Rewards listings like a bot would do.
Back to top
View users profile Send private message Add User to Ignore List Send email
CypherJF
I gargle nitroglycerin


Gender:Gender:Male
Joined: Aug 14 2003
Posts: 2582
Location: USA
Offline

PostPosted: Sat Aug 21, 2004 3:19 am    Post subject: Reply to topic Reply with quote

I'm not sure what you mean :-/ sorry.
Back to top
View users profile Send private message Add User to Ignore List
Grelminar
Creator of Asss


Joined: Feb 26 2003
Posts: 378
Offline

PostPosted: Sat Aug 21, 2004 3:53 am    Post subject: Reply to topic Reply with quote

He's saying that these things should be turned into arena messages for chat clients, to keep the protocol simple. And I agree totally.
Back to top
View users profile Send private message Add User to Ignore List Send email Visit posters website
CypherJF
I gargle nitroglycerin


Gender:Gender:Male
Joined: Aug 14 2003
Posts: 2582
Location: USA
Offline

PostPosted: Sat Aug 21, 2004 4:53 am    Post subject: Reply to topic Reply with quote

I don't necessarily see why; i think the clients should be able to handle it how it pleases :/ instead of a pre-defined broadcasted message; but in the case of these 3 simple messages, I guess it wouldn't be too bad.
Back to top
View users profile Send private message Add User to Ignore List
Mine GO BOOM
Hunch Hunch
What What
Hunch Hunch<br>What What


Age:42
Gender:Gender:Male
Joined: Aug 01 2002
Posts: 3615
Location: Las Vegas
Offline

PostPosted: Sat Aug 21, 2004 5:18 am    Post subject: Reply to topic Reply with quote

The idea of ASSS is so each zone can have their own format for how they want to broadcast end-of-flagging events, which will be all arena messages already sent to the chat client. Why let the chat clients have to handle a single flagging/reward line, if the chat protocol is to be simple.

Since chat clients don't even view points, them seeing rewards is pointless. End of flagging games is useful though. If you want, since Grel adding in version info, you can add your own little hack so if the version matches your client, it can add in a new chat protocol line for you.
Back to top
View users profile Send private message Add User to Ignore List Send email
D1st0rt
Miss Directed Wannabe


Age:37
Gender:Gender:Male
Joined: Aug 31 2003
Posts: 2247
Location: Blacksburg, VA
Offline

PostPosted: Sat Aug 21, 2004 6:25 am    Post subject: Reply to topic Reply with quote

I was just gonna make a separate module for stuff
_________________

Back to top
View users profile Send private message Add User to Ignore List Visit posters website
CypherJF
I gargle nitroglycerin


Gender:Gender:Male
Joined: Aug 14 2003
Posts: 2582
Location: USA
Offline

PostPosted: Sat Aug 21, 2004 2:00 pm    Post subject: Reply to topic Reply with quote

Yeah, that makes sense. When I woke up, I was reading over wtf I had written before going to sleep; lol... oy.

Sounds good, as long as the flag game win/reset's are announced somehow; somewhere...
Back to top
View users profile Send private message Add User to Ignore List
Display posts from previous:   
Post new topic   Reply to topic    Server Help Forum Index -> ASSS Questions All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You can attach files in this forum
You can download files in this forum
View online users | View Statistics | View Ignored List


Software by php BB © php BB Group
Server Load: 57 page(s) served in previous 5 minutes.

phpBB Created this page in 0.500648 seconds : 32 queries executed (81.1%): GZIP compression disabled