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Team Play?

 
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Helicon
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PostPosted: Tue Jan 21, 2003 4:47 pm    Post subject: Team Play? Reply to topic Reply with quote

Any ideas:
How would settings be modified to maximize team play while still keeping the pace up?

Team Play - where a tema must cooperate with its members not only on a "im at fr" level but to the point of needing to attack and remain in groups to achieve any reasonable objective.

Some ideas:
Doom-style energy (no recharge, causes problems, yes) where energy must be "picked up"
"carrier" style games

im just wondering. i have been obsessing about this for a while now.
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Katie
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PostPosted: Tue Jan 21, 2003 5:52 pm    Post subject: Reply to topic Reply with quote

With Doom style, DEFINATELY make sure there a lot of full charge prizes around. Also make sure they are spread out accross the WHOLE map, and not just in center, so that they are appearing inside bases as well.
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Dr Brain
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PostPosted: Tue Jan 21, 2003 5:59 pm    Post subject: Reply to topic Reply with quote

Make sure that a single ship can't take out three enemies (two is ok, cuz everyone gets lucky), so that if he gets separated he will probably die. This probably means no 1 hit kills where someone could get lucky.

This will also prevent one single person from taking out an entire base.
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