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Server Help | ASSS Wiki (0) | Shanky.com
Custom Bong

 
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Tsabo Tavoc5
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PostPosted: Thu Jul 29, 2004 4:55 pm    Post subject: Custom Bong Reply to topic Reply with quote

I want to put in a custom bong that will be mandatory to be downloaded, like it is downloaded with the arena, so everyone will be able to hear it. How do I do that?
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Tommyhawk
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PostPosted: Thu Jul 29, 2004 5:02 pm    Post subject: Reply to topic Reply with quote

Put the bong in an .lvz then include the .lvz in the arena.cfg file under
LvlFiles=file.lvz
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lp_street_soldier
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PostPosted: Thu Jul 29, 2004 5:29 pm    Post subject: Reply to topic Reply with quote

sigh, here's how to do it.

1) Download the lvztoolkit from http://www.shanky.com/server

2) Have your custom bong at the ready and copy it it, then paste it into the lvztoolkit folder.

3) Open a new text document in that folder and type -

Code: Show/Hide
outfile=filename.lvz


File=custombong.wav



NOTE: On the outfile, the filename can be whatever you want it to be. But keep the .lvz

NOTE: On the File bit, please input the exact filename of the wav file, otherwise, the lvz will be totally useless.

4) Save this document as an .ini file.

5) Then, run buildlevel.exe and choose the .ini file you saved it as.

6) A file named whateveryounamedit.lvz should appear. Now, copy and paste that into your Continuum folder, and then...

7)...open your server.cfg file, and scroll down to [Misc] and go to

Code: Show/Hide
[Misc]
Levelfiles=yourlvzhere.lvz



icon_cool.gif Then, go into your zone, upload the server.cfg, then upload the sounds, and that should do it!

-/\/\-
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PostPosted: Thu Jul 29, 2004 8:05 pm    Post subject: Reply to topic Reply with quote

actually lp, since it's a bong sound won't he have to name it

bong#.wa2

like bong140.wa2 so he can do %140 in game to make it play?
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Tsabo Tavoc5
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PostPosted: Thu Jul 29, 2004 10:18 pm    Post subject: Reply to topic Reply with quote

I'm confused. I got the .ini with

Code:
outfile=start.lvz


File=gunshot1.wav

now how will I know which bong it has been assigned to?
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PostPosted: Thu Jul 29, 2004 10:20 pm    Post subject: Reply to topic Reply with quote

start by reading my post.

then rename gunshot1.wav to bong150.wa2
and redo the lvz and it's bon 150
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lp_street_soldier
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PostPosted: Fri Jul 30, 2004 4:22 am    Post subject: Reply to topic Reply with quote

Hmmm, I put in new victory music, and I named it anything and it still came up right and worked :/

BTW, I didn't say he had to name it bong#.wav lol.

Anyways, thanks for correcting me :/

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SuSE
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PostPosted: Fri Jul 30, 2004 6:44 am    Post subject: Reply to topic Reply with quote

The filename extension .wav is the only one worth using as:
  • wav is the only audio format Continuum supports and
  • the filename extension .wa2 is so virtually unnecessary that it is COMPLETELY unnecessary to people like you guys that don't even realize it's virtually unnecessary
Just in case that isn't completely clear: use .wav.
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lp_street_soldier
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PostPosted: Fri Jul 30, 2004 8:50 am    Post subject: Reply to topic Reply with quote

lol!
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