Author |
Message |
pyroinfernia Newbie
Joined: Jun 12 2004 Posts: 1 Offline
|
Posted: Sat Jun 12, 2004 3:35 pm Post subject: Weapon Alive Times |
 |
|
|
|
I would like to see this added to the server.
Different weapon alive times for each ship.
And different weapon alive times for each weapon level.
Like ship 1's lvl 1 bombs are alive for 5 secs.
ship 2's lvl 1 bombs are alive for 3 secs.
ship 1' lvl 4 bombs are alive for 15 secs.
and so on.
also not just bombs, also all of the other weapons that use alive times.
I would really like to see this feature implemented into the server.
Thank you. |
|
Back to top |
|
 |
Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
|
Posted: Sat Jun 12, 2004 4:31 pm Post subject: |
 |
|
|
|
Problem is that a server change wont do a thing. The client needs to be altered. And unfortunatly, the only person with the ability to change the client doesn't seem incliened to do anything on it. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
|
Back to top |
|
 |
Mr Ekted Movie Geek

Gender: Joined: Feb 09 2004 Posts: 1379 Offline
|
Posted: Sat Jun 12, 2004 4:48 pm Post subject: |
 |
|
|
|
All options need to be de-coupled. As it stands now one setting affects so many others that it's difficult to make new game types in SS. In PB we managed to get different colored bullets for Warbirds and Javelins by using 2 bullet levels, making the bullet upgrade damage be zero, and carefully setting the shrap values and upgrade (I think) so that the upgrade for one equals the normal value of the other.
Bullets, bombs, mines, bricks, decoys, reps, portals all need to be individually settable per ship, per team, per upgrade, per ball carry, per flag carry, etc. The system also needs to be generic enough so you can have, for example, 7 bomb types, or 3 selectable firing modes, or controllable ball pass speed/direction, etc. _________________ 4,691 irradiated haggis! |
|
Back to top |
|
 |
Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
|
Posted: Sat Jun 12, 2004 5:30 pm Post subject: |
 |
|
|
|
However, I think there should also be a generic [Ships] section, so that settings that you do want the same between ships can be changed with just one number. _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
|
Back to top |
|
 |
CypherJF I gargle nitroglycerin

Gender: Joined: Aug 14 2003 Posts: 2582 Location: USA Offline
|
Posted: Sat Jun 12, 2004 5:46 pm Post subject: |
 |
|
|
|
*yawn* doubt anything will come of suggesting anything anymore... _________________ Performance is often the art of cheating carefully. - James Gosling |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Sat Jun 12, 2004 8:19 pm Post subject: |
 |
|
|
|
Cyan~Fire wrote: | However, I think there should also be a generic [Ships] section, so that settings that you do want the same between ships can be changed with just one number. |
Now this suggestion is very possible to do with ASSS. |
|
Back to top |
|
 |
Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
|
Posted: Sun Jun 13, 2004 11:21 am Post subject: |
 |
|
|
|
Yep, but sadly, I don't have a Linux computer running right now, and I don't wanna run ASSS on Windows. *Hopes for a cheap computer to roll around* |
|
Back to top |
|
 |
Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
|
Posted: Sun Jun 13, 2004 2:24 pm Post subject: |
 |
|
|
|
Cyan~Fire wrote: | *Hopes for a cheap computer to roll around* |
If you are still in High School, talk to your IT person, and get to know him. He'll give you free crappy shit. |
|
Back to top |
|
 |
|