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Server Help | ASSS Wiki (0) | Shanky.com
createing Modules?

 
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Quigybobo
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PostPosted: Sat Mar 06, 2004 11:17 pm    Post subject: createing Modules? Reply to topic Reply with quote

I was wondering If someone could make a module for me. All it has to do is warp someone from one side of the map to the other side without having the person stop.

Please get in touch with me if you can help me with this, My only alias is Quigybobo, Msn: Quigybobo@hotmail.com and my aim: QuIgYbObO.

Thx
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cyph
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PostPosted: Sun Mar 07, 2004 12:20 am    Post subject: Reply to topic Reply with quote

I do believe dr brain could give you a sniplet of code that'd accomplish this since he's got that type of thing implemented in HS... try that icon_smile.gif
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Quigybibi
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PostPosted: Sun Mar 07, 2004 1:44 am    Post subject: Reply to topic Reply with quote

I'm staff in hyperspace, Thats why i came here. brain and all them are to busy right now trying to work out bugs and crap. So I wanted to come here for help cause i know someone can help me. But who icon_eek.gif
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Quigybobo
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PostPosted: Sun Mar 07, 2004 2:15 am    Post subject: Reply to topic Reply with quote

spelt my name wrong Lol
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-Smong-
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PostPosted: Sun Mar 07, 2004 4:07 pm    Post subject: Reply to topic Reply with quote

There is a module that can already do this, it is called autowarp.
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Siaon
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PostPosted: Mon Apr 26, 2004 6:17 am    Post subject: Reply to topic Reply with quote

Quig, this is a bug in Continuum(The displacement bug), not in ASSS.
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Dr Brain
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PostPosted: Mon Apr 26, 2004 3:55 pm    Post subject: Reply to topic Reply with quote

Siaon, I don't see a bug mentioned anywhere in this thread...
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Smong> so long as 99% deaths feel lame it will always be hyperspace to me
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Grelminar
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Joined: Feb 26 2003
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PostPosted: Mon Apr 26, 2004 4:12 pm    Post subject: Reply to topic Reply with quote

Autowarp (and the method used in it) isn't recommended for use because it triggers a bug in cont that screws up various aspects of the physics after using it.

Catid suggested a change that might fix it, but it's still quite sketchy. I'd recommend using only game->WarpTo for now, until there's a new version of cont that avoids the bug.
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