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Phyran
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PostPosted: Wed Feb 18, 2004 10:37 am    Post subject: Flags Reply to topic Reply with quote

I like to know if it is possible to have both ctf flags and turf flags in the same arena
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Mr Ekted
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PostPosted: Wed Feb 18, 2004 11:05 am    Post subject: Reply to topic Reply with quote

No, but with a very intricate bot, you could have the bot manage fake turf flags. It would decide when they are "touched". and draw them on/off using LVZ.
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Dr Brain
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PostPosted: Wed Feb 18, 2004 12:47 pm    Post subject: Reply to topic Reply with quote

Possible with ASSS, but I'm not sure how the client will handle turf and CTF flags in the same arena.

It will do it, but the turf flags might dissapear for a few seconds when an enemy flies over it.
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Smong
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PostPosted: Thu Feb 19, 2004 2:23 pm    Post subject: Reply to topic Reply with quote

Dr Brain wrote:
the turf flags might dissapear for a few seconds when an enemy flies over it.
With lvz you can set an animating image (blue flag) at the same place as where you want the turf flag with the under tiles layer. But now when you fly over the flag it will look like nothing happened for a few seconds (to the enemy freq it will look like you tagged it though).
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Dr Brain
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PostPosted: Thu Feb 19, 2004 4:45 pm    Post subject: Reply to topic Reply with quote

Yes, that is one solution, but Im not even sure the client would have a delay problem. I haven't looked into the matter.
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