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Server Help Community forums for Subgame, ASSS, and bots
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Posted: Sun Sep 21, 2003 1:02 am Post maybe stupid Post subject: Being proffesional |
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Whatever happened to the staff being proffesional in the zones? =\ I mean, I remember a day when the player ran zones expected they're staffers to act curtious to the players, especialy to those that are pricks/bitches to them! I dunno, maybe those days are dead. But the more, and more newb zones I see come online the more I see the breakdown of curtiousy. It's pathetic, really. |
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Sercit 99.5% Optimistic

Age:41 Gender: Joined: Sep 12 2003 Posts: 352 Offline
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Posted: Sun Sep 21, 2003 1:04 am Post maybe stupid Post subject: |
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It was me that posted this, forgot to login. =\ _________________ Signature. |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sun Sep 21, 2003 1:31 am Post maybe stupid Post subject: |
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Originally, zones only hired people that would actually be helpful. The problem now is that zones are hiring people that request to be staff, instead of the staff members finding them. This means that people are placed into a leadership position without knowing exactly what is expected of them, and just going by gut feeling. That leads to this problem, because the gut feeling of a younger person isn't always right, and sometimes it isn't anywhere close to being right. |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Sun Sep 21, 2003 11:07 am Post maybe stupid Post subject: |
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Yeah, there's been a general degrading in all behavior (staff and players) since I joined, which was about 6 months after VIE shut down. Cussing when you die is expected, and it's definitely OK to abuse players. I find it very sad, but maybe it's to be expected when a game grows popular (?). _________________ This help is informational only. No representation is made or warranty given as to its content. User assumes all risk of use. Cyan~Fire assumes no responsibility for any loss or delay resulting from such use.
Wise men STILL seek Him. |
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Sercit 99.5% Optimistic

Age:41 Gender: Joined: Sep 12 2003 Posts: 352 Offline
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Posted: Sun Sep 21, 2003 7:59 pm Post maybe stupid Post subject: |
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That is something I won't allow, if I ever got my own zone.. Not the player abuse to other players, But the abuse of staff powers, and actions of completely unproffessional behavior. =( Now if I can just find a server that'll let me work on my setts. =\ |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Mon Sep 22, 2003 8:11 pm Post maybe stupid Post subject: |
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unproffessional... was i supposed to get paid!?!?!? _________________ Signatures just seem so quaint. |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Mon Sep 22, 2003 9:34 pm Post maybe stupid Post subject: |
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Do I? No, in fact, I'm paying to help random people. I choose to do this. People choose to attempt to be leaders. Doesn't mean they will do good at it, but they choose to be in that position. And its pointless to be in a position if you cannot do anything good with it.
Quote: | Example (didn't really happen, because I don't respond like this [often]):
Joe: Can I be a moderator on these forums? I'll be good at it.
Me: Really? You'll be good at it? How?
Joe: Well, I'll keep the forums clean of bad posts.
Me: But I personally have not yet come across a post that needed to be deleted. No really foul language, no mass spammings (ignore Shanky for this example). The only ones I do delete are ones where people post the same message twice, but even then only because it looks prettier, not because it needs to be done.
Joe: But I can do other things too.
Me: Like?
Joe: Anything you need. Ask away. I'm your man.
Me: Ok, what I need is responsible people who know what they are doing to help other out with their questions by responding to them.
Joe: I can do that. Does that mean I can be a moderator?
Me: How does being a moderator help you answer questions? The only things they can do is pretty much edit, delete, and move, and even then I've only had to do those things very, very rarely as the people who visit these boards are pretty respectful of each other. (NOTE: That is true. People here ARE very respectful of each other for the most part.)
Joe: Oh, ok. |
The idea is that Joe, even if he was a moderator, wouldn't be able to do anything really special that he couldn't do when he wasn't a moderator. So the chance for abuse becomes greater. I believe the same has happened with SubSpace.
Over a year ago, before BanG and Continuum, there was a thing called Twister. Its use could have originally been for debugging, but once you create a help file and ease of use for it, you are pretty much asking for abuse. So there was massive amounts of cheating going on. Moderators were needed greatly. They took pride in helping to keep the zone cheater free when they were in the game. They had something to do. The moderators now don't do much, past run events in subarena. So the chance for abuse increases as people become bored with their powers, because they have something they can't use.
This happened with BanG not long ago too. Originally, you got maybe one or two ops who could network ban people per zone (and then, only if you were really lucky.) So there was little chance for network wide abuse. People who broken zone-specific rules (ie: teamkilling) could only be banned in that zone. For really bad things, you had to get your zone sysop, or another zone's sysop (I was called upon to do this a lot), to do network banning. That led to a level of control, because a moderator had to make his case as to why someone should be network banned to the zone sysop. Some zone sysops questioned even the moderator's word on some things (I know I did). But not too long ago, too many zones has too many people who could do this. I'm not saying limit it down to 1 or 2 per zone, but the problem was that there were now 40+ zones, each with somewhere between 1 network bannable op, to like 8 (I know some zone had a lot, even more, at some points). And the number of real cheaters has decreased way too much. So the chance for abuse increases. There started to pop up 7 day network bans for teamkilling in a zone. Some 1 day network bans for being in the wrong ship in a zone. Or, worst yet in my opinion, month long bans (some even longer) for cursing out a moderator.
This isn't to say that everyone abuses power, but the chance of having some that do will rise as the need for people with power decreases. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Tue Sep 23, 2003 12:04 am Post maybe stupid Post subject: |
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Only reason to be a mod on this board is for the cool title.
Yes, good staff are hard to come by. I've had a zone for 3 years, and still have suck @$$ staff. _________________ Hyperspace Owner
Smong> so long as 99% deaths feel lame it will always be hyperspace to me |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Tue Sep 23, 2003 7:06 am Post maybe stupid Post subject: |
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it's the penguin... its too... plush for people to take seriously |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Tue Sep 23, 2003 10:37 am Post maybe stupid Post subject: |
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ROFL! I got a cool title!
How is the avatar heli? Less plush? |
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Cyan~Fire I'll count you!

Age:37 Gender: Joined: Jul 14 2003 Posts: 4608 Location: A Dream Offline
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Posted: Tue Sep 23, 2003 5:53 pm Post maybe stupid Post subject: |
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Lol I've always thought Dr Brain should have a cool title since he posts so much.
But anyway: Yeah, Mine, I think you're right. Now I'm considering firing my one and only mod in TA. I think a problem is when zones first start up, they're willing to let anybody be a mod just to please people. But I think it's better to keep a tight control from the beginning. But, I didn't do that, and have fired 2 mods now because they just didn't do anything. |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Tue Sep 23, 2003 8:16 pm Post maybe stupid Post subject: |
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This is the internet people... it's like America but without the Citizen-Kane association with having to maintain an identity.. like opportunism w/o responsibility.
BTW:
For Brain i recommed "General: Legions of Entropy" |
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Sercit 99.5% Optimistic

Age:41 Gender: Joined: Sep 12 2003 Posts: 352 Offline
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Posted: Thu Sep 25, 2003 1:55 am Post maybe stupid Post subject: |
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It was the simple Mod in a zone useing arena messages to post unneeded things, Prizeing himself to make his bounty go up higher (Which in this zone is really a status quoe.) when I confronted this Mod about it, saying: Hey, you hvae to be prizeing yourself, there is no way your going up 50 points at a time on your bounty without doing such. What I got in responce stateing that he was drunk and ready to abuse his staff powers to ban me... Now, If this person turns out to be not on staff in the first place, that in itself is a bannable offense in every zone I know of... I started this thread to see what the majority of the feelings where on this subject. I'm not going to flame the Sysop in this forum about it.. It's not my place to do so. And, Seeing as I didn't log the event.. D:< Which has prompted me to log every game of subspace i play now.. I shall talk to him privately about it. I'm happy to see though that there are still civil people that play this game. And, if i'm flamed for it, SO BE IT! being nice to others isn't that hard; It's ten times easier then being a buthole... =\ But meh, thats ME talking. |
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Gravitron VIE Vet

Age:43 Gender: Joined: Aug 02 2002 Posts: 993 Location: Israel Offline
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Posted: Thu Sep 25, 2003 12:34 pm Post maybe stupid Post subject: |
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I used to help people for several years on MGB's, which is how I have earned my position within this forum (incase brain was wondering).
As time passed and I grew tired of this game (or rather its heading) and its community (and its "leaders") and with the introduction of changes and features I knew nothing of, in addition to new objects of interest which took my focus and time, I lowered profile and presence around here (although I think my duties are pretty much the same heh).
I end up being simply a forum moderator, checking around to make sure the forum is tidey up and posts are where they should be, and posts/users that shouldn't be around here, aren't.
Eventually, Akai was brought in, and I felt that I have a replacor, so I was at peace with "not showing up to work" (since I was pretty much the only one still active to help around to MGB with all the "work load").
Currently, I'm pretty much with about 2-4 hours, tops, free a day.
And before that, the aforementioned new objects of interest took my activity time away from here.
In such, I've had pretty much retired from here.
As for the topic at hand, I do belive my position is well known.
At VIE, things were centralized, power was at check (well, sort of), people (for the most part) knew what they're doing, corruption was very low and most of the game was fun playing.
Generally...better.
Nowdays, it's a cess pool, run by stupid teens and powerhungry corruption mongerers.
Frankly, and honestly, MGB is the only one around here (subspace, if one can even still call it that) I can truely say I appriciate and is dependable, worthy of friendship & trust, posses good judgement and is objectional/impartial.
His (MGB's) board mod. example can be corolated onto the game as well.
Most of the moderators, could do their "job" just as well without (or some of) their powers.
Help new players? They don't need powers to do that.
Run events? An op. rank within a bot that would be the actual controller for a sub arena can handle events pretty the same way a mod would nd without the ability to abuse ban powers - troublemakers can be *spec and/or *shutup
A even further programming can be done to put in place a forbidden list that would send the players "banned" from an event back to the pub arena automatically, so they're effectively blocked from that arena untill removed from the list.
And so forth...
Too many mods recieve their powers for no reason, and could do their job just as well without.
And sadly, it goes upto sysops as well. |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Fri Sep 26, 2003 5:31 pm Post maybe stupid Post subject: |
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Quote: |
Frankly, and honestly, MGB is the only one around here (subspace, if one can even still call it that) I can truely say I appriciate and is dependable, worthy of friendship & trust, posses good judgement and is objectional/impartial. |
thanks.
The facts are, even before i knew how to change ships without logging in and out of Continuum people have known that most staff members that you actually see are rather pathetic. |
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Dr Brain Flip-flopping like a wind surfer

Age:39 Gender: Joined: Dec 01 2002 Posts: 3502 Location: Hyperspace Offline
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Posted: Fri Sep 26, 2003 5:45 pm Post maybe stupid Post subject: |
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Yes, the ones you only see when you need them are the good ones. |
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FudLe Pucker Seasoned Helper

Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Sat Sep 27, 2003 11:52 pm Post maybe stupid Post subject: |
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ya getting warped into mines by an 8 year old smod kinda sucks... |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Sun Sep 28, 2003 12:40 pm Post maybe stupid Post subject: |
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FudLe Pucker wrote: | ya getting warped into mines by an 8 year old smod kinda sucks... |
But that was funny as hell when *warpto was first made (and first tested before released publicly). Because half the time, the people didn't even see themselves warp, as the damage calculations took effect before the ship was even moved, so he died where whe was sitting. Confused the hell out of people.
Another bonus: Warpto yourself somewhere very open, drop a decoy. *super yourself to get fast mines, and de-prox yourself with *prize #-16. Now, mine ALL around the decoy without touching it, closer you get the better. Now find someone who isn't moving (if they holding up/down key, will screw around with this) and *warpto them to the spot your decoy is/was. Have him repel. Pretty. |
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Helicon Server Help Squatter
Joined: Dec 03 2002 Posts: 771 Location: GNU Doldrums Offline
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Posted: Sun Sep 28, 2003 2:55 pm Post maybe stupid Post subject: |
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you are such a compendium of useless knowledge... no wonder you're so successful! |
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FudLe Pucker Seasoned Helper

Gender: Joined: Jul 03 2003 Posts: 163 Offline
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Posted: Mon Sep 29, 2003 4:58 pm Post maybe stupid Post subject: |
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Mine GO BOOM wrote: | [..]
But that was funny as hell when *warpto was first made (and first tested before released publicly). Because half the time, the people didn't even see themselves warp, as the damage calculations took effect before the ship was even moved, so he died where whe was sitting. Confused the hell out of people.
Another bonus: Warpto yourself somewhere very open, drop a decoy. *super yourself to get fast mines, and de-prox yourself with *prize #-16. Now, mine ALL around the decoy without touching it, closer you get the better. Now find someone who isn't moving (if they holding up/down key, will screw around with this) and *warpto them to the spot your decoy is/was. Have him repel. Pretty. |
umm, what did the decoy have to do with it...?? |
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Mine GO BOOM Hunch Hunch What What

Age:42 Gender: Joined: Aug 01 2002 Posts: 3615 Location: Las Vegas Offline
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Posted: Mon Sep 29, 2003 9:36 pm Post maybe stupid Post subject: |
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The decoy is so you don't actually mine the spot where they would be warping to. You get as CLOSE as you can, but not actually touching the decoy. Otherwise they would die instantly. More fun to have them in the middle of a huge mine field.
Bonus to those that know how to lay unlimited mines with *mirror. |
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