Bullocks!
People who need to go through "easement" of code are weak.
If in the past you learned basic or pascal then it makes good basis for understanding the core of how code works, but you don't need it.
You don't need to learn C to learn C++.
You don't need to learn vB before you learn C++.
And you definitely don't need to learn blitzbasic to handle C++.
All you need is a good head and intelligence.
There's enough decent material for getting you from a clueless level and teaching you upwards untill you know C++ well enough to go solo.
The more you practice along the way, the more you read and enlarge your knowledge, the better you get.
It's as simple as that.
And most PC games are written in C++.
Especialy modular-based games, and server-client model games.
Amatuers who might find C++ too hard run to blitzbasic for rescue and some amatuers make decent games with it.
But C++ is still the most powerful, AFAIK, next to assembly (but you can't make a module app in assembly, it's all hardcode).
Console games, AFAIK, are coded via their own assembly language, or ported from C++ to the aforementioned.
Bak - Thu Dec 01, 2005 2:07 am
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console games are compiled from a higher level language, such as c++, much like computer games
Anonymous - Thu Dec 01, 2005 7:28 am
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Cypherus, where did you find out that "C++ was hard to learn for beginners." Thats not something that should be said because everyone has their own way of interpreting things.
Assassin, make a text based RPG with command line C++.
Cyan~Fire - Thu Dec 01, 2005 4:48 pm
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C++ is fine as long as you have a programming brain. If you don't, you shouldn't be programming.
Anonymous - Thu Dec 01, 2005 4:51 pm
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I don't think that C++ is a bad way to go when starting.
Cerium - Thu Dec 01, 2005 11:13 pm
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...but aparently you think logging in is.