Server Help

General Questions - Post YOUr

Flashfight! - Sat May 21, 2005 6:16 pm
Post subject: Post YOUr
i cant get anything to work, can someone post their server.ini and subbill.ini that has their zone worling and just take out all the passwords and everything?
Purge - Sat May 21, 2005 6:58 pm
Post subject:
There are plenty of topics here that has working INIs. Just look for them.

And why did you name yourself as one of the registered players here?
Agurus - Sat May 21, 2005 7:19 pm
Post subject:
He's trying to look "good"
Flashfight! - Sat May 21, 2005 8:24 pm
Post subject:
you got a problem with it?
Purge - Sat May 21, 2005 8:52 pm
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Not really, since people already know the real Purge+ and Cyan~Fire is registered.
Cyan~Fire - Sun May 22, 2005 1:03 am
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It's just not the same without the avatar. icon_confused.gif
Flashfight! - Wed May 25, 2005 10:26 am
Post subject:
thanks for spamming
Mine GO BOOM - Wed May 25, 2005 11:45 am
Post subject:
Flashfight! wrote:
thanks for spamming

No, thank you.
newb - Wed May 25, 2005 12:57 pm
Post subject:
Agurus wrote:
He's trying to look "good"


WHO THE HELL ARE YOU TO COMMENT ON PEOPLE TRYING TO LOOK GOOD?

Agurus, you have a really bad past of trying to look "good" and posting in dead topics. Why comment like that?

Flash - Why don't you post your .inis here? So instead of you copying other peoples ideas, we can help you do your own?
Solo Ace - Wed May 25, 2005 1:04 pm
Post subject:
Let's redefine "we" then, shall we?
newb - Wed May 25, 2005 3:02 pm
Post subject:
Ok ok, Purge+ will help you. sa_tongue.gif
larrythehamster - Wed May 25, 2005 3:39 pm
Post subject:
Quote:
i cant get anything to work, can someone post their server.ini and subbill.ini that has their zone worling and just take out all the passwords and everything?


That's a little vague, what doesn't work??
Anonymous - Thu May 26, 2005 8:23 pm
Post subject:
everyone in this site does nothing, they just criticize me for everything i say and put those stupid quote things... your all fuckers who need to get a life.
Bak - Thu May 26, 2005 9:22 pm
Post subject:
sorry, here you go
Solo Ace - Fri May 27, 2005 3:19 am
Post subject:
Flashfight, or Flashlight as MGB called you, post your own INIs so I can fix them, using someone else's INIs isn't going to help you.
Maverick - Fri May 27, 2005 4:56 am
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[nvm]
larrythehamster - Sat May 28, 2005 3:29 pm
Post subject:
wow, thats us told
Anonymous - Thu Jun 02, 2005 8:37 pm
Post subject:
server.ini=

//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/
//This is currently, at time of download, 1.34.14 subgame

[Custom]
ArenaMode=0
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=_bzw.lvl
//Change to your map file name
Port=
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in

[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=
EnergyPassword=
ModeratorPassword=
SuperModeratorPassword=
VIPPassword=
//Change all to what you want

[Billing]
LogMessages=0
IP=127.0.0.1
Password=
//What is the billing pw in the subbill.ini
ServerName=
//Zone name
Port=185
ServerId=4483
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=
//What you want to have for the description of zone
NamePassword=
//Pick anything you want
Port=4991

subbill.ini=

[Misc]
AllowNewUsers=1
SysopPassword=
//Change to Billing Sysop Password, usless anyways..
BillingPassword=
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=185
Solo Ace - Thu Jun 02, 2005 8:45 pm
Post subject:
I'm really starting to hate to correct the same mistakes every time, ah well.

Server.ini

Quote:
[Billing]
IP=localhost
ScoreId=4483
Password=blaat

Because "127.0.0.1" is illegal here, and because the port number we'll use is 4483.
I set your biller password to "blaat", change to whatever you'd like.

Quote:
[Misc]
ServerIP=

This needs to be set to the value found on http://www.whatismyip.com/, this is what would be called your "public IP address".

Quote:
[Misc]
Port=4483

This is the port number your server will run on, forward this AND 4484 on your router (if you have one) and open them on your firewall (if you use any).


Subbill.ini
Quote:
[Misc]
BillingPassword=blaat

The Guy In The Corner - Thu Jun 02, 2005 9:08 pm
Post subject:
so should this work=

server.ini

[Custom]
ArenaMode=4

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160
FlushTime=10
BandwithIdleTime=21600
SelectTime=10

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
LockFreqs=0
PositionDataAccess=2
AlertCommand=cheater
AllowPubScorereset=0
AllowPvtScorereset=0
TimerDropFlagTerritoryRadius=8
ShipTypeSwitchResetPeriod=0
CheckWeapons=1
CheckFastBombing=0
FastBombingThreshold=30
ForceObsceneCheck=0
NoFlagRewardLimit=0
LogPoints=0
Port=4483
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=_bzw.lvl
AllowVIEClients=1
StaffChat=
ForceContinuumOnly=0
ServerIP=66.75.197.151
AllowPrerelease=1


[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=blaat
EnergyPassword=blaat
ModeratorPassword=blaat
SuperModeratorPassword=blaat
VIPPassword=blaat


[Billing]
LogMessages=0
IP=localhost
Password=blaat
ServerName=TTEESSTT zzzzzzone!
Port=185
ServerId=4483
GroupId=1
ScoreId=4483
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=
NamePassword=
Port=4991

subbill.ini=

[Misc]
AllowNewUsers=1
SysopPassword=blaat
BillingPassword=blaat
MaxQueueForLogin=50
LowPriority=0
KickOutDelay=24000
Port=185

oh and btw, im gonna change my passwords, so dont even think about it. whatever IT is. icon_smile.gif
Solo Ace - Thu Jun 02, 2005 9:22 pm
Post subject:
That should work, yes, but the "blaat" was just as example!
Make sure the passwords that have to match do match.
The Guy In The Corner - Thu Jun 02, 2005 9:57 pm
Post subject:
kay ty muchly
The Guy In The Corner - Thu Jun 02, 2005 10:01 pm
Post subject:
whoa whoa whoa back it up cheif! red zone name man not cool
Contempt+ - Fri Jun 03, 2005 2:22 am
Post subject:
Are you using a router? If so, you will need to forward your ports.
Anonymous - Fri Jun 03, 2005 10:06 am
Post subject:
forward? icon_confused.gif
Contempt+ - Fri Jun 03, 2005 10:30 am
Post subject:
In order for the public to join your zone, you need to forward your ports for them to access it.

If you do have a router, read the manual or search these forums for some router help.
Solo Ace - Fri Jun 03, 2005 11:31 am
Post subject:
Solo Ace wrote:
Forwarding ports would be the next step, to make the server public.
First make sure you can enter the zone by adding it as custom.

Add a costum zone in Continuum (go to "Zones" -> "Add Custom...").
The name you give to it doesn't matter, put "127.0.0.1" as the IP address, and the port number as the port the server runs on: 1000.

Quoted from this thread.

So, try to add and enter this custom zone first.

Then start trying to forward connections on your router.
Forwarding could be described as "bringing connections to another computer", in case of a router this would mean the router would "forward" the connection to a computer behind the router.

When ports are not forwarded to the destination computer, the packets cannot go through the router, so players can't join the server.

The port your server runs on + 1 have to be forwarded using the UDP protocol. In case you have a router, read its documentation on how to forward ports, or check the web interface (if it has one) for configuration.

Also, if you're behind a firewall of any kind you will need to set it up so it allows connections to those ports, too.
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