Warrior Fenix wrote: |
Really? Crap... In this zone, I?m trying to replicate airship battles from the game Skies of Arcadia, and side firing cannons was really important. That alone could compromise the zone? Well, what about disabling the single shot when multi fire is activated? Is that possible? Maybe by use of a Bot?
Also, do you think that in the future, such an ability as altering the single shot angle would be feasible on upgrades to the client? And of course, thanks. |
Code: Show/Hide [Terrier] Bullet1Angle=0 Bullet2Angle=90 Bullet3Angle=180 Bullet4Angle=270 /*Where all angles are measured in degrees. This would make a ship that fires like this: | --O-- | */ |
Helicon wrote: |
Comment: ASCII diagrams suck |