| Underlord wrote: |
| release source? |
But I do not have those kinds of resources.
| L.C. wrote: |
| EDIT :: ASSS would be a perfect solution for clustered AI bot hosting. I just wish the programmers in this community would just understand what I say about it and make a dumbed down, accurate and precise Subgame clone with a few extra features |
Might be best if I finish some simple ASSS modules first though
| Gallitin wrote: |
| Searched, but still cannot find the solution. I have setup the bot, but it keeps showing ****GENERAL ERROR****** in the terminal. The bot is connecting, but not listening to any commands and just sits in spec. |
| Purge wrote: |
Sorry for the bump, but I can't seem to use the Search feature here since everything returns 0 results.
Bjorn's source hasn't been released yet, but here is Invader-Zim's source for his AI that was used in SSCI Battlefield years ago. It needs its own compile of MERVBot.exe (read the readme). |
| Bjorn wrote: |
| .. this is old but the only one I could find. The TriangulateFireAngle function is a good reason why we should pay attention in school, still not sure I fully understand it |