Katie - Sun Apr 13, 2003 6:55 pm
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Yes but what happens past 360 degrees?
TIA
Katie
SuSE - Sun Apr 13, 2003 9:09 pm
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just try it
Mine GO BOOM - Sun Apr 13, 2003 9:54 pm
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360 degrees is a full circle. So if you set it to 360, your multifire points forward. If you ever taken a Trig math class, adding/subtracting 360 degrees does nothing to an angle.
If you spin yourself 20 degrees, or 380 degrees, from the same starting point, do you end up at a different direction?
Katie - Mon Apr 14, 2003 7:04 am
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Yes I understand the concept, but what I don't understand is what determines angles of the bulllets. In my zone, my warbird's multifire fires one bullet straight forward and one bullet straight backwards. What I am saying is when I set a multifireangle, how do I know what bullet goes where?
TIA
Katie
Dr Brain - Mon Apr 14, 2003 9:48 am
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One bullet ALWAYS goes straight forward. The other two are rotated the multifire angle (opposite from each other of course). This means that the side bullets will always be symetrical.
Smong - Mon Apr 14, 2003 2:01 pm
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If you set a negative bullet speed you can make the standard/non-multifire bullets go backwards.
SuSE - Mon Apr 14, 2003 5:57 pm
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one or two bullets depending on the doublebarrel set