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Bot Questions - Looking for dynamic.dll by Explody

Anonymous - Sat Oct 20, 2007 9:52 pm
Post subject: Looking for dynamic.dll by Explody
Does anyone have dynamic.dll by Explody? Can't seem to find it archived here or on ssforum.

Thanks
Bak - Sat Oct 20, 2007 11:38 pm
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http://www.subspacedownloads.com/index.php?act=file&fid=1193
Anonymous - Sun Oct 21, 2007 3:00 pm
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Thanks Bak. Have to personally worked with this plug in, the instructions on how to set this up isn't that helpful?
Bak - Sun Oct 21, 2007 4:44 pm
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the ini file seems simple enough, not sure why it needs a .bmp file though. What problems are you having?
Anonymous - Sun Oct 21, 2007 7:03 pm
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It's actually with the .bmp file. I tried it with the default svs tiles in a private arena and with the first two tiles of the each door set. Nothing opened or closed. I'm trying to figure out what exactly he wants me to paint white on the .bmp file and if that .bmp file belongs on the server.
Bak - Sun Oct 21, 2007 7:06 pm
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well just to debug i'd put all 8 doors in one area to see if anything is happening at all. Is the arena message occuring saying the doors should be changing? You also might want to check the mervbot console to see if it's sending the "?set door:doormode" command, and then to see if mervbot has access to the command (is the bot a sysop?).

If the source was available i'd check for you... but I guess explodey must have thought he might sell this one day or something.
Cheese - Mon Oct 22, 2007 5:03 am
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Anonymous wrote:
Thanks Bak. Have to personally worked with this plug in, the instructions on how to set this up isn't that helpful?


Grammar to not good, learn you will how?
Bak - Mon Oct 22, 2007 1:42 pm
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least he's trying, I've seen much worse.
Anonymous - Tue Oct 23, 2007 12:43 pm
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Thanks Cheese, for your useless statement. It was 4am so I was a bit tired. If you have nothing constructive to say about this topic just stay out of it. Thanks Bak, I'll give that a try.
Anonymous - Wed Oct 24, 2007 10:42 pm
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Yeah, so I did what you said Bak and apparently when Explody said the first two he actually meant the last two. The doors open fine if I force it to open with the !force(big or small) command. But, the problem that lies now is that it doesn't open when the suggest pop. is reached or close if it's below the limit. Any ideas. The bot is on sysop.txt btw.
Bak - Wed Oct 24, 2007 11:21 pm
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it might only be counting the players in game and not in spectator mode... were your players in the game?
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