Quote: |
SPEC: *Rotting-Corpse,Stung,spansinity,the-fire,Solar Energy,Drakoon
SPEC: *a Poisonous Walrus,Kozone,*Maiden,*Bope,*raizin,*DuBois SPEC: *Art of Destruction,up in smoke |
Dr Brain wrote: |
I'd guess those with * are speccing directly, and those without are just within range. But I'm only guessing, since I haven't used subgame in years. |
Mine GO BOOM wrote: |
Everyone sends their position packets at all times, even in spec. The server forwards them to people who need to get them, and for spectators they forward them as well, but generally not as often. So when your client side ?spec command executes, for a normal user it just shows who is actually watching on you. If the client thinks you are a moderator (same way it knows if to show private frequencies), it will also show a list of people who you have a position packet as being near you, and they are in spec.
If someone fighting around you goes into spec mode, and they begin spectating someone else, you'll still see them with a * in your ?spec list until their position packet that you have stored is either replaced with a new one, or it times out. As for those saying this is only for subgame, wrong. This is the client doing this. If you acknowledge to the player that they are a moderator when they log in, and they get a position packet from someone near them while that person is in spec, they will see them with a * next to their name with a ?spec. |
Dr Brain wrote: |
?spec isn't a client side command. Spectator's position packets don't even get forwarded to clients. |