ASSS Custom Projects - <c> Thor Level JoWie - Sat Jul 28, 2007 10:50 am Post subject: <c> Thor Level
I was looking for a way to reduce thor strength, but I ended up finding a way to increase thor strength.
I made some modifications to game.c which adds the following arena settings:
This is a number from 0 to 3, it is like the *thor command in subgame.
0 = Normal thor (like a level 4 prox bomb)
1 - 3 = Higher Prox and Explode Radius (like a level 5 - 7 prox bomb)
There is one issue, the player who fired it, will see the normal prox.
I have tried resending the Weapon packet to the player which fired it, but that causes duplicate thors. (I thought this would remove the old thor since the time field is the same?)
When you have compiled it, replace "game" in your modules.conf with "yourmodule:game".
Requires ASSS 1.4.3. Other versions will most likely not work.
Dr Brain - Sat Jul 28, 2007 11:46 am Post subject:
It's higher damage, not higher bomb level.
JoWie - Sat Jul 28, 2007 2:49 pm Post subject:
I used it as an example