Code: Show/Hide # change these settings, the range is inclusive
ImageRangeMin=200 ImageRangeMax=202 from asss import * objs = get_interface(I_OBJECTS) prng = get_interface(I_PRNG) def kill(arena, killer, killed, bty, flags, pts, green): randomid = prng.Number(ImageRangeMin, ImageRangeMax) objs.Toggle(killed, randomid, 1) return pts, green def mm_attach(arena): arena.killlvz_ref1 = reg_callback(CB_KILL, kill, arena) def mm_detach(arena): arena.killlvz_ref1 = None |
Code: Show/Hide # change these settings, the range is inclusive
ImageRangeKilledMin=200 ImageRangeKilledMax=202 ImageRangeKillerMin=200 ImageRangeKillerMax=202 from asss import * objs = get_interface(I_OBJECTS) prng = get_interface(I_PRNG) def kill(arena, killer, killed, bty, flags, pts, green): randomid = prng.Number(ImageRangeKilledMin, ImageRangeKilledMax) objs.Toggle(killed, randomid, 1) randomid = prng.Number(ImageRangeKillerMin, ImageRangeKillerMax) objs.Toggle(killer, randomid, 1) return pts, green def mm_attach(arena): arena.killlvz_ref1 = reg_callback(CB_KILL, kill, arena) def mm_detach(arena): arena.killlvz_ref1 = None |