Quote: |
i16 Display Time How long to display each frame for. NOTE: This is stored in 1/100th of a second not 1/10 |
Samapico wrote: |
IMAGE1=0-9.bmp,10,1,60000
and it did seem to work fine, even if the max for a signed 16bit would be 32767... Would Continuum interpret values over 32767 (which are in fact negative values in signed mode) correctly anyway? |
Code: Show/Hide [objectimages] IMAGE0=timer.bmp,1,1,100 IMAGE1=0-9.bmp,10,1,60000 ; Total loop time: 600.000 seconds Frame time: 60.000 seconds IMAGE2=0-6.bmp,6,1,6000 ; Total loop time: 60.000 seconds Frame time: 10.000 seconds IMAGE3=0-9.bmp,10,1,1000 ; Total loop time: 10.000 seconds Frame time: 1.000 seconds IMAGE4=0-9.bmp,10,1,100 ; Total loop time: 1.000 seconds Frame time: 0.100 seconds IMAGE5=0-9.bmp,10,1,10 ; Total loop time: 0.100 seconds Frame time: 0.010 seconds IMAGE6=0-5.bmp,2,1,1 ; Total loop time: 0.010 seconds Frame time: 0.005 seconds |