Code: Show/Hide ; conf/groupdef.conf
; don't edit this file, edit the ones in groupdef.dif [default] #include groupdef.dir/default [mod] #include groupdef.dir/default #include groupdef.dir/mod [smod] #include groupdef.dir/default #include groupdef.dir/mod #include groupdef.dir/smod #include groupdef.dir/alias [sysop] include groupdef.dir/default include groupdef.dir/mod include groupdef.dir/smod include groupdef.dir/sysop include groupdef.dir/alias include groupdef.dir/objects [god] #include groupdef.dir/default #include groupdef.dir/mod #include groupdef.dir/smod #include groupdef.dir/sysop #include groupdef.dir/alias #include groupdef.dir/objects higher_than_sysop |
Code: Show/Hide ;; This file is used by the auth_file module. If you're not loading
;; auth_file, this file won't be used. [General] AllowUnknown = yes ;; NOTE: This setting is insecure! It lets anyone log in as any user ;; that doesn't have a password yet, and set a password for them. If you ;; have names listed in staff.conf that don't have passwords set, anyone ;; can log in as them and get their powers. ;; ;; If you're using auth_file as a backup for a billing server, you ;; should remove this line, and have staff members set local passwords ;; with ?local_password when they've logged in to the billing server. ;; ;; If you're using auth_file as the primary authentication module, you ;; should remove this line, and whenever you add a staff member, also do ;; /?set_local_password to establish their first local password. (They ;; can change it later.) RequireAuthenticationToSetPassword = no [Users] ; new users password hashes will get added here users:Hellz-hacker = c33eb3816ff3c5ae50f4d920bd6189fe |
Code: Show/Hide [ General ] ;PublicArenas = turf pb [ Billing ] ;Proxy = bin/proxy IP = 127.0.0.1 Port = 1850 ServerName = A3 Counter Strike TesT Zone Password = bill [mysql] hostname=localhost user=asss password=asss database=asss ;; the syntax for these is: ;; [log_whatever] ;; modulename = DIMWE ;; D = debug, I = info, M = malicious, W = warning, E = error ;; they MUST be in caps ;; the modulename can be "all" to catch unmatched modules. ;; if you don't filter it out, it's enabled by default. ;[log_console] ; all = DIMWE [log_file] all = IMWE persist = MWE chat = DIMWE [log_sysop] all = ME [ Listen ] ;; the main listening port Port = 5000 [ Directory ] Name = A3 Counter Strike TesT Zone Description = this is a test zone. Server1 = sscentral.sscuservers.net Server2 = sscentral.subspacehq.com ; changed settings: |
Code: Show/Hide [GroupPasswords] ; this section is just "group-name = password" ; groups that aren't listed can't be logged into by password. sysop = 123 ; the rest of the sections in this file are named after arena groups [(global)] ; these are "playername = group" hellz-hacker = sysop |
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when i log into zone in asss it says hellz-hacker entering and then it say assigned to group 'sysop'
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[Users]
; new users password hashes will get added here users:Hellz-hacker = c33eb3816ff3c5ae50f4d920bd6189fe |
Code: Show/Hide [sysop]
include groupdef.dir/default include groupdef.dir/mod include groupdef.dir/smod include groupdef.dir/sysop include groupdef.dir/alias include groupdef.dir/objects |