You're missing the point: The people who are skilled enough to use ASSS aren't having trouble sending private messages with Java-based bot cores.
hellzlaker - Mon Nov 13, 2006 10:46 am
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i tried switching to asss but i had following problems
1) how the Beep you login as sysop?!?!?!?!? and after u log in *super?!?!?!?!
2) how the beeep you set settings for ships? i mean its easser to make settings in cfg and then convert it to config then staart of at config!?!?!?!
3) modules dont do as much stuff as mervbot does,
1+2+3=send asss to recycle bin
(ps: im still tryna switch to ass cuz i self host it for now and hosting 4 windows at the same time get annoying =( )
Cyan~Fire - Mon Nov 13, 2006 11:01 am
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@Cerium: No, I'm not missing the point. I said that I don't know much about TWCore and therefore cannot compare the two. (Anyway, I don't think people who aren't skilled enough to use ASSS should code period, they'll just make bad code.)
@Hellz: Are you sure you actually tried ASSS? It doesn't really sound like it to me...
1. OK, I'll admit this is slightly trickier than subgame just because ASSS doesn't, by default, use a biller. Add yourself to staff.conf, and then, in game, use ?passwd to set your current password so ASSS can actually verify you.
2. Did you read the manual? Settings in ASSS are laid out in per-arena directories in the "arena" subdirectory. Just edit arena.conf in the desired arena. (It uses the same settings as subgame with the exception of some [Misc] and [Flag], if I recall correctly.)
3. You're right, they do more.
hellzlaker - Mon Nov 13, 2006 12:00 pm
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lol cean i take my words bak lol, i found the file shipwarbird.conf and its just as ez to edit ship settings lol
then i did the passwd thing and now it worked as soon as i enter game im already a sysop, i like this thing beter cuz gets anoying typing *1231321
the bots, for now im gona put bots in my asss zone and when more modules comeout ill replace them
things on top restore=asss =D
the only hard part is how you put lvz in asss
Dr Brain - Mon Nov 13, 2006 7:51 pm
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As a sysop, ASSS being more complicated is not an excuse. It would be for the average player, but people running zones should be competent . If you can't figure ASSS out, then you shouldn't be developing bots.
BDwinsAlt - Tue Nov 14, 2006 7:47 am
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Live isn't the dev guy, he's just having fun playing with bots. Bare with him, he's a newb. (No offense)
Good luck with your bots. If you need any help you know where I stay.
To The Hellz guy: ASSS can do what merv does and more. I've seen some of what ASSS can do that Merv could never do. It's so much easier to do things when it's server-side after you figure everything out.
Practice will help you. Follow the guide and play around with it. Code a few modules. Since you don't seem like a really in depth ASSS guy you probably don't know how to compile C modules for AS3. So since python doesn't have to be compiled, try some of these.
http://wiki.minegoboom.com/index.php/Writing_Modules_In_Python
That will help you with python.
from asss import *
chat = get_interface(I_CHAT)
def c_hello(cmd, params, p, targ):
chat.SendMessage(p, "Hello, " + p.name + ".") //There are better ways to do this.
cmd1 = add_command("hello", c_hello)
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I wrote this quickly since I'm about to go to school, if you see any errors please correct me.