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Trash Talk - Google Web Toolkit

Mine GO BOOM - Tue May 16, 2006 10:28 pm
Post subject: Google Web Toolkit
http://code.google.com/webtoolkit/
Quote:
Google Web Toolkit (GWT) is a Java software development framework that makes writing AJAX applications like Google Maps and Gmail easy for developers who don't speak browser quirks as a second language. Writing dynamic web applications today is a tedious and error-prone process; you spend 90% of your time working around subtle incompatabilities between web browsers and platforms, and JavaScript's lack of modularity makes sharing, testing, and reusing AJAX components difficult and fragile.

GWT lets you avoid many of these headaches while offering your users the same dynamic, standards-compliant experience. You write your front end in the Java programming language, and the GWT compiler converts your Java classes to browser-compliant JavaScript and HTML.

This might be a great time for you Java players to go out and make an ASSS chat client using AJAX.
Dr Brain - Tue May 16, 2006 10:42 pm
Post subject:
I've already got a Java chatnet framework that I'm quite happy with. Maybe when I get back from vacation I'll give it a go.
D1st0rt - Wed May 17, 2006 11:48 am
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What will Google think up next?

This is neat, but it doesn't have support for the java.net package. It's only got lang and util which makes a chatnet client kinda tricky.
Dr Brain - Wed May 17, 2006 11:59 am
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If that's the case then it would indeed be a pain.
Cerium - Wed May 17, 2006 9:13 pm
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Setting up a site using AJAX is a pain in itself; what exactly were you expecting?
Dr Brain - Wed May 17, 2006 10:13 pm
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Calling writing a TCP/IP library with Javascript a pain is like calling a tire iron to the head a headache.
Mine GO BOOM - Thu May 18, 2006 12:12 am
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Who said you need to use javascript for the networking? The server can run a backend, in any language you want, you just need to use the javascript to interact with it to update itself.

Webserver runs some master server which does the TCP/IP with ASSS. It also has another means of communication with the AJAX system. Player goes to website, logs in, which connects to the backend. The backend itself is what connects to ASSS and does all the handshaking needed. It responds back saying if connected or not, and you go from there. Can be as simple as using file streams to communicate with the backend server.
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