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ASSS Questions - Why no *ufo nor *super

Anonymous - Tue Mar 14, 2006 2:53 am
Post subject: *UFO, *super?
Split by Mine GO BOOM at March 14, 2006, 3:27 am

Ive installed ASSS and prefer to use over subgame. Mainly because subbill wastes CPU and ASSS can be run on linux and can be interfaced to MySQL and has builtin billing. That said, why no ufo & super?
Dr Brain - Tue Mar 14, 2006 11:01 am
Post subject:
I added ?ufo to Hyperspace for testing, but ?super is much harder.
Smong - Tue Mar 14, 2006 7:35 pm
Post subject:
Maybe it's because those two things encouraged cheating since only staff could use them.
CypherJF - Tue Mar 14, 2006 11:13 pm
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*eyes smong* cheating?! who cheats?! biggrin.gif

i only like to vrooom around the zone invisibly icon_wink.gif
Grelminar - Wed Mar 15, 2006 2:43 am
Post subject:
*super is really easy: it just sends a hardcoded settings packet once. Although cleaner would be to use the new per-player settings override feature.

*ufo, I tried a long time ago, but couldn't get it to work for some reason. If someone gives me working code for *ufo, I'll add it.
Animate Dreams - Tue May 16, 2006 1:22 am
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Did you see this topic Grel?
http://forums.minegoboom.com/viewtopic.php?t=6187
Chambahs - Tue May 16, 2006 1:39 am
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Firefox doesn't know how to open this address, because the protocol (ttp) isn't associated with any program.
D1st0rt - Tue May 16, 2006 12:45 pm
Post subject:
You should probably just add the h in front, chamby
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