| Witchie NL wrote: |
| im dutch not verry good in such english words. |
Code: Show/Hide int nummer; |
Code: Show/Hide int nummer;
nummer = 3; |
Code: Show/Hide int nummer = 3; |
Code: Show/Hide void functie()
{ int nummer = 2; if (nummer < 3) { char letter; // <-- Dit is een letter variabele ("character"). Deze bestaat alleen tussen de { } van dit if-statement. printf("Het nummer is lager dan 3!\n"); } // Hier bestaat onze variabele genaamd 'letter' niet meer, daarentegen bestaat de variabele 'nummer' wel. } |
Code: Show/Hide case EVENT_Tick:
{ if (!start) break; int team = *(int*)&event.p[0]; int reward = *(int*)&event.p[1]; double value = 0.02; double credreward = reward * value; for (int i = 0; i < 4; ++i) --countdown[i]; if (countdown[1] == 240) // when timer #1 hits 240 seconds sendPublic("Reward of creds for jackpot is now: " + String(credreward)); if (countdown[1] == 180) // when timer #1 hits 180 seconds sendPublic("Reward of creds for jackpot is now: " + String(credreward)); if (countdown[1] == 120) // when timer #1 hits 120 seconds sendPublic("Reward of creds for jackpot is now: " + String(credreward)); if (countdown[1] == 60) // when timer #1 hits 60 seconds sendPublic("Reward of creds for jackpot is now: " + String(credreward)); if (countdown[1] == 0) // when timer #1 hits 0 seconds sendPublic("Reward of creds for jackpot is now: " + String(credreward)); } |
Code: Show/Hide if(countdown[1] == 0)
countdown[1] = 300 //set to 5 minutes |
Code: Show/Hide int team = *(int*)&event.p[0];
int reward = *(int*)&event.p[1]; |
| Witchie NL wrote: |
| i dont go use ASSS coz this plugin is for desert storm (explains the !cgive part) |