Code: Show/Hide [misc]
port=M, obviously :p ServerIP=My IP? Some localhost IP? Or what? <_< >_> [billing] IP=localhost I'm thinking Port=B, I think :S ServerId=M? GroupId=M? ScoreId=M? [Directory] IP=I'm just confused here o_o Port=M? |
Code: Show/Hide [misc]
Port=M? |
server.ini wrote: |
//You can delete anything with the // infront, they are their to help you get the basics... Mine GO BOOM http://www.shanky.com/server/ //This is currently, at time of download, 1.34.14 subgame [Custom] ArenaMode=4 //1=Any player can create an own a new subarena //2=Only mods+ can own newly created subarenas //3=Smods+ own new subarenas //4=Sysops own new subarenas //5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead [Arena] ArenaMaxPlayers=200 ArenaDesiredPlayers=100 ArenaMinimumPlayers=25 SpawnKeepScores=1 MaxArenas=2000 MaxArenasMemory=64000 [Comms] MaxQueueToLogin=16 PacketHistoryMax=2000 IncomingBufferSize=131072 OutgoingBufferSize=131072 EncryptMode=1 UnreliableBufferSize=128 TransportBufferSize=160 FlushTime=10 BandwithIdleTime=21600 SelectTime=10 [Misc] DisableShareware=0 RegisterKickShareware=0 MaxSharewarePlayers=-1 MaxPlayers=200 MaxSharewareTime=90000000 DisableSharewareNames=0 DisableSharewareShips=0 DisableSharewareScores=0 MenuKickOutDelay=12000 NoAntiInSafe=0 //If 1, then if in a safty, SS will ignore that player's anti LockFreqs=0 //If 1, then *lock doesn't allow freq change PositionDataAccess=2 //if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can AlertCommand=cheater //so ?cheater {text} will send to online mods AllowPubScorereset=0 AllowPvtScorereset=0 //If 1, ?scorereset will reset player's score TimerDropFlagTerritoryRadius=8 //If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site ShipTypeSwitchResetPeriod=0 //If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off CheckWeapons=1 //Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1 CheckFastBombing=0 //More info on website FastBombingThreshold=30 //More info on website ForceObsceneCheck=0 //0 = normal, 1 = everyone has obscene checking on NoFlagRewardLimit=0 //If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0 multiplier is limited by 2. LogPoints=0 PointUpdateDiff=500 JackpotBroadcastPoints=0 ServerLog=1 KeepAliveDelay=500 DefaultLevelFile=_bzw.lvl //Change to your map file name Port=4991 //Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing AllowVIEClients=1 //If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1 StaffChat= //Divide staff chat channels by commas. Only mods+ can join these local chats. ForceContinuumOnly=0 //If set to 1, will only let continuum users enter zone ServerIP=192.168.1.102 //Set to the server's IP #. This is used for *einfo's proxy detection AllowPrerelease=1 //Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in [CPU] LoopDelay=0 ProcessMaxTime=4 SleepPerIteration=0 SlowIterationWarningLevel=100 SleepTime=0 [Permission] AllowBadMachineId=1 AllowLowBandwidth=1 MinimumSecondsToLogin=0 PermissionMaxPoints=0 PermissionMode=0 AutoPermissionPoints=0 AutoPermissionIDList=0 AutoPermissionMessage=Congratulations [Password] SysopPassword=**** EnergyPassword=**** ModeratorPassword=**** SuperModeratorPassword=**** VIPPassword=**** //Change all to what you want [Billing] LogMessages=0 IP=localhost Password=**** //What is the billing pw in the subbill.ini ServerName=The Zone No one Goes to //Zone name Port=3280 ServerId=4991 //Make the same as in [Misc] Port= GroupId=4991 ScoreId=4991 //Make the same as in [Misc] Port= ReconnectTime=12000 AttemptTime=6400 [Advertise] SendMode=0 DisplayMode=0 Duration=6000 [Validation] CheckMod=0 CheckSMod=0 CheckSysop=0 LogPubCommands=* LogPvtCommands=* DisablePubCommands= DisablePvtCommands= //Help at http://www.shanky.com/server/ in FAQ section for Subgame2 [Directory] IP=ss://sscentral.subspace.inet.fi Description=This is a zone. That no one goes to. <_< >_> //What you want to have for the description of zone NamePassword=**** //Pick anything you want Port=4991 |
subbill.ini wrote: |
[Misc] AllowNewUsers=1 SysopPassword=**** //Change to Billing Sysop Password, usless anyways.. BillingPassword=**** //Change this to whatever you want, also match it with the server.ini [Billing] section too MaxQueueForLogin=50 LowPriority=0 KickOutDelay=24000 Port=3280 |
SpecShip wrote: |
In your server.ini under [directory], set IP=sscentral.subspace.inet.fi and port=4991. |
Code: Show/Hide [Directory]
IP=sscentral.subspace.inet.fi Description=This is a zone. That no one goes to. <_< >_> //What you want to have for the description of zone NamePassword=**** //Pick anything you want Port=4991 |