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Trash Talk - Text to HTML converter

Anonymous - Mon Dec 05, 2005 12:11 pm
Post subject: Text to HTML converter
i was wondering if there is a program to convert plain written text to HTML like, highlithgint word and pressing a button that add's BOLD or Color etc
Default - Mon Dec 05, 2005 12:50 pm
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Maybe, if you OfficeXP Frontpage, that will do it nicely for you.
CypherJF - Mon Dec 05, 2005 12:57 pm
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Eh? NVU is a nice simple HTML editor that could accomplish this for you.
Donkano - Mon Dec 05, 2005 5:47 pm
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I prefer 1st Page 2000
Anonymous - Mon Dec 05, 2005 6:20 pm
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free?
Donkano - Mon Dec 05, 2005 6:34 pm
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Yes, 1st Page 2000 is free.

Direct Link here.
THE Lucifer - Tue Dec 06, 2005 12:57 am
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Oh, they released it for free?
Oh, it's a "free edition".
Heh, I have the entire full software.

Anyway, get cEdit too.
It's also free.
Anonymous - Thu Dec 08, 2005 2:33 pm
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Dreamweaver.
Purge - Thu Dec 08, 2005 2:39 pm
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Dreamweaver isn't free...
Anonymous - Thu Dec 08, 2005 3:28 pm
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Yes it is. In some places.
THE Lucifer - Thu Dec 08, 2005 3:46 pm
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Dreamweaver is for newbies.
Judgegeo - Thu Dec 08, 2005 3:58 pm
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Lucifer go tell that to the guys on Pixel2life.com .

You just think its for newbs because you suck at using it?

Althouggh i dont use it very much myself.. I either just use notepad or an editor i have icon_smile.gif.
Anonymous - Thu Dec 08, 2005 4:10 pm
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I don't need an editor for html. I can usually find the problem right away if I make a mistake.
Purge - Thu Dec 08, 2005 5:06 pm
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Hah, sure you can.
Donkano - Thu Dec 08, 2005 5:42 pm
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Judgegeo wrote:
Lucifer go tell that to the guys on Pixel2life.com .

You just think its for newbs because you suck at using it?

Althouggh i dont use it very much myself.. I either just use notepad or an editor i have icon_smile.gif.


I would gladly do it. Dreamweaver does more than half the work for you. It is an amateur's tool.

All of my PHP programming I use notepad in.

HTML I use 1st Page 2000 because it colour codes so I can find an error right away.
Purge - Thu Dec 08, 2005 5:54 pm
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Dreamweaver is good for people who run on deadlines (people who have less time on their hands).
THE Lucifer - Thu Dec 08, 2005 7:02 pm
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If you need dreamweaver, you might as well use frontpage, or just throw up (puke) some kind of a Nuke.

Every newbie who can't write a single HTML line uses dreamweaver because, as said, it does the work for you.

Quote:
It is an amateur's tool.

Agreed.
'Nuff said.
Bak - Thu Dec 08, 2005 9:04 pm
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every coder who can't write a single line of assemby uses a high level language because it does the work for you. Nothing you said is a revelation; use whatever program makes your life easy.
Cyan~Fire - Thu Dec 08, 2005 11:13 pm
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As long as you know HTML well enough, however, it's almost as quick to use a text editor than a WYSIWYG editor, as well as far more powerful.

You can't say the same for ASM and C.
Dr Brain - Thu Dec 08, 2005 11:46 pm
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I would have to disagree. Most of web page editing is changing content, and it's FAR easier to change content in a WYSIWYG editor than in a text editor. You don't have to double check your work to make sure you didn't miss a stupid tag or typo a CSS class. You can immediately see if you did it wrong in an editor.
THE Lucifer - Fri Dec 09, 2005 4:23 am
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Bak wrote:
every coder who can't write a single line of assemby uses a high level language because it does the work for you.
Nothing you said is a revelation; use whatever program makes your life easy.


A great example for a worst kind of an incorrect analogy.
It is far beyond making life easy, it's about efficiency.
Assembly is unpermittive towards modularitivity and modification.
It has no object orientation, it has no classes; Everything has to be hardcoded.
To create a MPOG on assembly would require years (so I exagurate for emphesis), and the tinest modification (change warbird bombs to level1) would require revamping the source.
Towards that end, C(++) is a far by far better language to create such a program.
And even moreso, the keener your knowledge in ASM is, the better your C code gets - the more efficient.
Mine GO BOOM - Fri Dec 09, 2005 10:15 am
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THE Lucifer wrote:
and the tinest modification (change warbird bombs to level1) would require revamping the source.

You've never played with assembly, have you? You still have jump labels, so changing code in certain parts can still be modular and doesn't require revamping the whole code.

Also, try using paragraphs. They make your writing easier to read and look better to boot.
THE Lucifer - Fri Dec 09, 2005 6:06 pm
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Your argument of "revamping the whole source" is moot to begin with.
You've failed in reading comprehension (talk about seeing what one wants to see).
I've specificaly and exactly wrote "revamp the source" and deliberately avoided writing "revamp the entire source".

However, let us have a test:
Alrighty then.
Go write in assembly an engine that has the same setting template capabilities of Infantry.
Notify me when you're done and I'll task you daily with settings changes.
See how long it takes you and how easy it is for you.

myself wrote:
it's about efficiency.

newb - Sat Dec 10, 2005 6:17 am
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Are you incapable of using paragraphs?
THE Lucifer - Sat Dec 10, 2005 6:22 am
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newb wrote:
Are you incapable of using paragraphs?




mine go boom wrote:
so changing code in certain parts can still be modular and doesn't require revamping the whole code.

Your argument of "revamping the whole source" is moot to begin with.
You've failed in reading comprehension (talk about seeing what one wants to see).
I've specificaly and exactly wrote "revamp the source" and deliberately avoided writing "revamp the entire source".





However, let us have a test:
Alrighty then.
Go write in assembly an engine that has the same setting template capabilities of Infantry.
Notify me when you're done and I'll task you daily with settings changes.
See how long it takes you and how easy it is for you.

myself wrote:
it's about efficiency.





Code: Show/Hide
par·a·graph    ( P )  Pronunciation Key  (pr-grf)
n.
1. A distinct division of written or printed matter that begins on a new, usually indented line, consists of one or more sentences, and typically deals with a single thought or topic or quotes one speaker's continuous words.
2. A mark ( ¶ ) used to indicate where a new paragraph should begin or to serve as a reference mark.

Donkano - Sat Dec 10, 2005 9:23 am
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Lucifer, that definition of Paragraph there is correct, however you are using it incorrectly. The way I am typing right now is the proper way. The "¶" symbol will be there whenever you hit enter.¶
Load up any intermediate-advanced text editing program (Ex. Microsoft Word) and enable the showing of paragraph marks and hit enter 5 times.¶
It should appear as:
Quote:





THE Lucifer - Sat Dec 10, 2005 10:49 am
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I think all you brainiacs are confusing the intent of "a paragraph" with that of "a sentence".
Cyan~Fire - Sat Dec 10, 2005 10:53 am
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Umm no, Lucifer, you seem to be confusing "a paragraph" with "a sentence". You linebreak after each sentence, which is just plain wrong.
THE Lucifer - Sat Dec 10, 2005 12:24 pm
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(A single) Line break does not indicates the end of a paragraph.
Merely that of a sentence.
Paragraphs are traditionaly spaced by at least a single blank line between sentences which deal with two different ideas/topics.

Word is NOT a HTML editor, it just pretends to be one.
While creating a html document, you use the <p> tag to initiate a new paragraph, while within it you use the <br> tag to break sentences.

Had I been writing my sentences as you would like to think is proper, they would be indiscriminatable and undecipherable, adding up to a clogged clutter of letters and obscure periods.

Additionaly, if you seek to pursue the same subject in the following sentence, you are to use the semi-colon, not a period.




Ex. of clutter:

Specialist publisher Strategy First has announced that it's to distribute its titles over Valve's digital distribution service, Steam, starting with naval simulation title SCS -Dangerous Waters later this month. The multi-title deal will see a selection of Strategy First's most popular titles and new releases being delivered over Steam, the client for which Valve estimates is now used by over six million gamers around the world.
"Throughout the years, Strategy First has delivered great games from many developers while navigating the evolution of genres, technology and distribution mechanisms - whether it's moving from 2D to 3D, or from floppy to Steam," commented Strategy First product manager Emanuel Wall.
The Steam service was originally built by Valve to deliver hit PC title Half-Life 2 directly to consumers, but has since built up a library of software - most of it based on Valve's Source engine - which is soon to be supplemented by titles including an episodic SiN sequel and a new game from Deus Ex creator Warren Spector. However, Valve has never released any sales figures for Steam, giving little indication of whether the service has actually been a commercial success for any of the titles available.

I hope you've enjoyed reading the above.
I hope your eyes will forgive you for the experience.
Bak - Sat Dec 10, 2005 1:05 pm
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i've ignored this topic many times but it keeps coming back
Mine GO BOOM - Sat Dec 10, 2005 2:30 pm
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Bak wrote:
i've ignored this topic many times but it keeps coming back

You are only
allowed
to igno

re fifty (50) thread
s







.

Muskrat - Sat Dec 10, 2005 2:45 pm
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♪◙
Spyed - Sun Dec 11, 2005 3:51 am
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Db is the worst for line breaking.
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