Server Help

General Questions - Updating News

WillAllon - Sat Sep 10, 2005 11:45 am
Post subject: Updating News
Hi could anyone help me with this? Im currently using version 1.34.14

Thanks
Purge - Sat Sep 10, 2005 11:46 am
Post subject:
Make a news.txt file and upload it using *putfile news.txt. You must be on the sysop.txt and be logged in as a sysop when doing this.
WillAllon - Sat Sep 10, 2005 11:52 am
Post subject:
i did this but i keep getting something else, not the things i put into the news.txt, do i have to remove the old one first or does it automatically paste over the old one?
Purge - Sat Sep 10, 2005 11:53 am
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It should automatically paste over it. When you did *putfile news.txt, did it give a message that it was successfully uploaded? Should give "File Recieved: news.txt" or something.
WillAllon - Sat Sep 10, 2005 12:10 pm
Post subject:
the news.txt should be in my server map right?
Smong - Sat Sep 10, 2005 2:02 pm
Post subject:
Put the news.txt you want to upload in the same directory as cont before uploading. Alternatively if you have access to the server folder (the same computer that you are connecting from for example) you can just copy the file directly across.
Anonymous - Sat Sep 10, 2005 6:12 pm
Post subject:
thank you its working fine now icon_smile.gif

But i got another question

How do i make sure the greens/flags are actually inside the zone i created? not outside.

And is it possible to get more greens in the zone not considering the amout of players inside it.
Muskrat - Sat Sep 10, 2005 6:23 pm
Post subject:
Those would be the settings SpawnRadius and PrizeFactor. Play around with them until you get what you want.
Smong - Sat Sep 10, 2005 6:48 pm
Post subject:
These two control how far from the center greens/balls/flags spawn.
Prize:MinimumVirtual
Prize:UpgradeVirtual
Examine template.sss in a text editor or look here for more info on settings:
http://wiki.minegoboom.com/index.php/Complete_Settings
Cyan~Fire - Sun Sep 11, 2005 12:33 am
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http://wiki.minegoboom.com/index.php/Prize_Settings <-- more specific
Muskrat - Sun Sep 11, 2005 1:53 am
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And a word of advice, dont make MinimumVirtual anything less than 2. icon_wink.gif
Anonymous - Sun Sep 11, 2005 7:24 am
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After a while my continuum disappears, and it kicks outher players out of zone after a while, anyone kno how to fix this?

It says kickout delay exceeded and slow iteration warning
Purge - Sun Sep 11, 2005 11:39 am
Post subject:
Increase the kickout delay in the Latency section of server.cfg.
Cyan~Fire - Sun Sep 11, 2005 2:49 pm
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What biller are you using? If you're using subbill, I'd suggest switching to catid's SSB2. (The subbill.ini is compatible.)
Anonymous - Mon Sep 12, 2005 12:33 pm
Post subject:
Thanks you all for the replies, everything is almost working icon_smile.gif

But 1 last question

How do i change the password of the bot?
Mine GO BOOM - Mon Sep 12, 2005 2:01 pm
Post subject:
Log in under the bot's name, and type ?changepassword newpassword. Or, if your bot has a !say command, do it that way. Just remember to update your ini after you change the password.
Anonymous - Mon Sep 12, 2005 2:10 pm
Post subject:
Mine GO BOOM wrote:
Log in under the bot's name, and type ?changepassword newpassword. Or, if your bot has a !say command, do it that way. Just remember to update your ini after you change the password.


What do you mean with the !say command?
Solo Ace - Mon Sep 12, 2005 4:14 pm
Post subject:
If you're using a MERVBot, maybe you would assume that using the "!say" command would allow you to make the bot send ? commands.

But...

Code: Show/Hide
// MERVBot v46 command.cpp[1767:1797]:

default:   // Public
   if ( (c.final[0] != '*') &&
       (c.final[0] != '?')  ) // <- !!!
   {
      String s = c.final;

      char bong[32];
      int i = s.firstInstanceOf('%');

      if (i >= 0)
      {
         int j, k = i;

         for (j = 0; j < 32; ++j)
         {
            char c = s.msg[++k];

            if (c >= '0' && c <= '9')
               bong[j] = c;
            else
            {
               bong[j] = '\0';
               break;
            }
         }

         s = s.left(i) + s.right(s.len - (i + j + 1));
      }

      h->sendPublic(getInteger(bong, 10), s.msg);
   }

It doesn't want you to. sa_tongue.gif

Maybe another bot core allows you to do this, use "!say ?changepassword newpassword", otherwise you will have to...
Mine GO BOOM wrote:
Log in under the bot's name, and type ?changepassword newpassword.

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