Code: Show/Hide [Kill]
BountyIncreaseForKill=1 |
| Quote: |
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PrizeDelay=400 PrizeFactor=2000 PrizeHideCount=30 |
| Smong wrote: |
| I think if the killed ship is slow or stationary it may 'pick up' its own death prize. It only looks like this happens since the client thinks the ship and green overlap (it wouldn't matter if the dead ship greened it since they will respawn with a fresh ship). |