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Trash Talk - SSCI Mystic Kingdom -Opening it's doors for more dev

Lumenesc - Thu Jul 28, 2005 6:53 pm
Post subject: SSCI Mystic Kingdom -Opening it's doors for more dev
SSCI Mystic Kingdom is once again feeling the weight of to many projects for to little people. So we're opening the doors to scoop in a couple more people. Note we are not looking for someone who can do everything, and specialized dev is just fine, as long as you are capable of doing the job assigned to you. Also almost all the Dev work will be for MK2. And not that MK2 almost everyone saw half a year ago or so, it's progressing constantly now. The following positions are open:

Graphics -3D/2D/Sketches All things dealing with graphics, this is our weakest team.

Lvz - Only one position open, just someone to help put together the gfx.

Coding - One or two peopel two help out, and yes, we're still hanging on to the age of Merv.

Mapping - Map dev team is filling, but positions still open. Note that MK mapping is alot different then your ordinary forms of mapping, and it's something that alot of the time needs learning.

Note: We are hiring Dev, this is not the same as Staff, and you do not recieve powers as dev, although you can eventually work your way to Devmod.

If you are interested in joining our team, contact Blinkie {<>} for mapping, and me(Lumenesc), for about everything else in SSCI Mystic Kingdom.

(Not that I expect a ton of responses from this, but I send the post out anyways icon_smile.gif)
Anonymous - Fri Jul 29, 2005 10:21 am
Post subject:
i cant help, but Mk is revolutionary to Subspace. Keep up the good work!
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