ASSS Questions - When is.. CypherJF - Fri Apr 22, 2005 11:15 am Post subject: When is..
the next release expected? What new features will it include? Mine GO BOOM - Fri Apr 22, 2005 11:19 am Post subject: Smong - Fri Apr 22, 2005 11:36 am Post subject:
What new features do you want?
I want to see fake turret stuff. Fake attach, fake detach player, fake kick off all players. Then you can have a fake player flying a preset course, force everyone that is on freq 0 to attach to it, and have freq 1 in some box shooting out at the turret. It might be useful for adding better turret support to the record module too.
CypherJF - Fri Apr 22, 2005 1:59 pm Post subject:
Well I thought I heard a new release was expected to come out about a month or so ago; same w/ SSDL saying Continuum .39 complete would be released shortly (which I figured would be a joke)...
Grelminar - Fri Apr 22, 2005 11:53 pm Post subject:
My plan was to implement my improved bandwidth limiting, and then make a new version. But it turned out to be somewhat more complicated than I expected, and I haven't had time to finish it.
Looking over the changelog, there really haven't been any significant changes from 1.3.6 featurewise. It's mostly bugfixes: fixed a possible crash in the network stuff, a spectating bug, no-flags region attributes, and re-did some locking stuff. All good, but nothing really important until the bandwidth limiting goes in.
CypherJF - Sat Apr 23, 2005 1:47 am Post subject:
Excellente. Anonymous - Sat Apr 23, 2005 9:40 am Post subject:
Did you fix the locks finally?
http://toktok.sscentral.com/dump/locks.pyCyan~Fire - Sat Apr 23, 2005 10:09 am Post subject:
What about fixing the deadlock problem that occurs on Windows when you Ctrl+C it?
Anonymous - Sat Apr 23, 2005 10:32 am Post subject:
I got this feeling I'm missing something, but are you talking about this?
http://forums.minegoboom.com/viewtopic.php?t=4252Cyan~Fire - Sat Apr 23, 2005 2:14 pm Post subject:
Yes, I am talking about that. That fix didn't work for me, but I didn't really really try.
I was mainly talking about including a #ifdef _WIN32 blah blah blah #endif in the main source so we don't have to hack it.
Grelminar - Sat Apr 23, 2005 5:22 pm Post subject:
Smong: I sent you the patch that should fix the locking problem. Did you try it yet?
Smong - Sun Apr 24, 2005 4:00 am Post subject:
I tried that patch and it didn't work. I'll try again as I might have messed up the compile.
Smong - Sun Apr 24, 2005 8:49 am Post subject:
I checked each file to make sure they were patched, recompiled and it still deadlocks about 15 seconds after I run the command.
Grelminar - Sun Apr 24, 2005 6:59 pm Post subject:
Oh, I see now. This is a completely different bug. It should be relatively easy to fix...
Update: fixed. Try what's in cvs (it's working again), or this patch.
Anonymous - Mon Apr 25, 2005 12:23 pm Post subject:
grel are you going to add some stuff that was suggested in the other thread? the asss suggestions?