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Trash Talk - @ This Community & Continuum Issues.

Anonymous - Fri Feb 18, 2005 4:05 am
Post subject: @ This Community & Continuum Issues.
First off, i'm a guy who likes to play by the rules, so i'll keep this post as clean as possible.
The following statements are to talk about how bad this community has become, and all the serious issues with Continuum itself.

Ok to start off, I'll bring up Continuum issues.

Lets compare timezones.

Around 2002, the population of Continuum was at it's peek. Most of the SSC Zones had well over 100 players each in many cases, over 200. Zones that werent on SSC Billing, still had well over 15 people regularly. The newer zones had at least 5 to 7 players regularly.

Programmers constantly updated all software for Continuum Servers and MervBot. And many people were devoted to helping others with questions, making the boards a exceptional community.

From 2003-2004, The population of Continuum started decreasing slowly, but in time, the population drop was massive. This was caused by many things. By this time, many programmers became greedy, and chose to stop making plugins for the public.

Because of this, people asked questions like, how does this zone have such and such, why isn't there a plug like that released, ect. So when they brought it to the boards, the programmers just ignored the questions, and waited for people to stop asking, or they wanted money for the plugins.

This caused less zones to be added, and without new features for zone owners, relying on plugs, many zones got old. People got bored, and finally they moved on to play other games. All of this was caused by the lack of help and support, and upgrade software. When people got greedy, face it, half the population of Continuum died as well.

There are now Half the people in SSC, and non-SSC Zones. New ones don't have any population whatsoever, so people have to beg thier friends to play in thier new zone, and mabye, by luck, people come and if your even luckier, people like what they see and tell thier friends to come as well.

It is now 2005, there have been no new MervBot updates in months, no Continuum software updates, except mabye some skins and non-essential stuff. Population is STILL degrading, but at a very very slow pace. These help forums are somewhat dead.

Now about this community.

The fact that some programmers... (not naming names) want money for mervbot upgrades, is not only rediciulous, but it's sad. Knowledge is a gift to be shared, not sold or bought. What this community is forgetting that if there aren't some BIG changes, like updating MervBot and releasing more essential upgrades, the Continuum population will keep dropping, until only the SSC zones will have any kind of population at all.

The funny thing is that it doesn't suprise me. The programmers are so damn greedy now days, that's what they want. They want thier zones left stadning in the end, without any competiton. So they keep thier customized plugs and thier customized software for themselfs.

Now I know some people have tried to keep Continuum alive, by making clients such as Continuum Next Level, but even they stopped working on it. So you can scratch that idea.

I also realise SOME things are being done, like mabye 1 decent utility, like the new Lvz Image Placer by Bak. But it's 1/10 of the upgrades that should be done by now. And with noone else really working on anything for the public, people keep quitting sContinuum, and new zone owners stop working on thier zone because they cant compete with all the other zones with thier fancy plugs and software.

Now here's where I'm coming in. I'm sick and tired of seeing Continuum die. I'm VERY tired of zones with thier programmers give exclusive plugs and software to only a handful of zones, making everyone else suffer.

So since the programmers in this community, have decided not to release the upgrades to the public, I will. How? I have a friend who is a master programer with just about everything, Visual Basic, C++, you name it.

He is currently decompiling everything MervBot icon_smile.gif

Once he takes a look at the source for the Program, and the Plugs,. he will make all those fancy plugs, that the public hasn't been getting, himself.

And you know what he wants to do with them? He wants all of them to be relased to the public. And trust me... they WILL be!

Mabye later if he likes what he sees in MervBot, he might even make a upgraded version of it, and if he does, it's going public too:)

By solving the MervBot issues in this community, I can only hope it will bring back some of the population, along with some Zone owners.
Anonymous - Fri Feb 18, 2005 4:16 am
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I think you may be disillusioned.
Anonymous - Fri Feb 18, 2005 4:21 am
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It's comments like yours, that make posts out of line. Mabye you need to re-read what I said.

If you can't say anything nice, don't say anything:)
Dr Brain - Fri Feb 18, 2005 7:42 am
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You got the symptoms correct, but your diagnosis is all wrong.

People are leaving because there has been no new client released. I can go into detail if you like.
SuSE - Fri Feb 18, 2005 7:44 am
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If the population is declining, it's not doing it very fast.
Anonymous - Fri Feb 18, 2005 8:12 am
Post subject:
@Dr. Brain: I'd be happy to hear more details, but like I said: Continuum Upgrades(meaning new versions and bugfixes).

@SuSE: I know. In the year 2004 the population dropped fast, somehow it's slowed down now. But it's not enough, we need to focus on gettign an increase in population. Like I said, I hope adding merv plugs will help somewhat.
SuSE - Fri Feb 18, 2005 8:51 am
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I've never seen the population drop "fast". Cite your source.
Dr Brain - Fri Feb 18, 2005 9:19 am
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No, you blamed the programmers and zone developers.

I'll write up something this afternoon or this evening.
Bak - Fri Feb 18, 2005 9:29 am
Post subject:
Quote:
Knowledge is a gift to be shared, not sold or bought.


Tell that to my college... they're charging me $30k a year to get their knowledge.

In any case I remember when I started making a MERVbot plugins, I'd help people out who just needed simple plugins. The problem is, the zone ideas were uncreative and hence never took off. Now I don't know about you, but I don't like using my time on a bot, then having the zone owner give up a week later. Creativity is what the community is lacking.
Phyran - Fri Feb 18, 2005 10:04 am
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well you cant really blame it entirely on zone developers and programmers. I agree with Bak that programmers just dont want to take time for a zone that is going to die or is already dead...and players are very fickle and impatient they like zones full of people (they stay away from near-dead or dead zones) so its a vicious cycle.
I myself is a zone developer, when put in a choice between my zone and someone' elses I would choose mine...because everytime I help some other zone I get no credit whatsoever...basically I got kicked out after I was used for all I was worth.

Well since your friend is willing to make plugins that will go public, does your friend take suggestions?
Gravitron - Fri Feb 18, 2005 10:08 am
Post subject:
Dear MasterMind,

First of all, the game's name is SubSpace.
It was created as SubSpace, it will die as SubSpace, and no matter what the trenchers think, this is the truth, and I'll not allow the SSC to falsify it otherwise.
The full credits are Jeff&Rod&Juan's, they came up with the concept, they made and produced it, they are the reason anything at all is here now, and I won't let anyone take it away.

Secondly, it's peak gold age was during VIE beta test, counting entire zones (how many we had? 5 or so zone types with VIE East & West servers for each? plus SSX and iNet starting up) at 100-300 users.

Third, the game been dying ever since VIE died.

Fourth, Catid quit working on MERV (and SS at a whole) due to loss of interest, being generaly lamed by the community and the SSC and having a life and bigger projects and studies to invest his time onto (you don't do these things without motivation, and none but perhaps me ever gave him a supportive one).

Fifth, you need to understand, the power-mongering-hungry people who put themselves in the zone's ?owner only care about their big ego, not the game.
There is no centralization, they are too stupid to care, frankly they don't deserve xalimar's graces and that is why the game is dying.
It's the same reason you don't pick a judge at football to judge a game between two countries while he's one of them.
Same reason a staff member can't (well, shouldn't, but as said, current zones and their owners/staff have little of the understanding in the topic of ETHICS) participate in the game, be in a guild/squad and enter tournaments against players.
The people in control should never have a personal interest, alas, they do.
Were they not, perhaps they could maintain an objective view on the GAME"S best interest, not their ZONE"S best interest.
Xalimar's only concern - Powerball, all else could die, he doesn't intervene for good or bad, as long as powerball is up which is all he cares about life is good (he host the entire SSCX BTW, major props on that).
GhostShip - The Patriach of SS, or was he? All he cares about now, as it seems, is to have Pro League keep on rolling, isn't really a SVS patron, but it's a given circumstance that pro league be SVS (or a mega-tweaked version of it) that he seems to be able to live with (at VIE he was AML not PRO sysop, premier league settings never been the same since be butched it, mostly in favor of the lancaster).
Priit - Taking his place in the "blood line" of SS rulers, he's self-assigned to post at Trench, biggest SSC populated zone (and the biggest newb zone in existance) where ussually the SS leaders take place at the ivory tower.
The list just goes on (like how pointman, Extreme Games sysop, made sure to get sysop in a rather short term from being a nobody, mod, sysop and booting the other sysops, then doing what none other did before and placing himself as ?owner of the zone, then he went on to revise the EG site's history to fit his purpose, smear and smudge past sysops and praise himself, go big ego go, he even found the time to ban Zennor, of the oldest mods in the zone, of the oldest SS players at large - Doomsday Squad, rings a bell?, and someone who's at least 10 years older than pointman, because Zennor told him to his face exactly what he thinks of him and just what a little teenage punk he is).

Sixth, the so called updates to subgame were always minor, and it was practically the only thing priit actually did work on, the most important ones were to seal a DDoS-triggered program-crashing exploit that catid found and maybe other security issues, and the server-side support of LVZs.
Updates to continuum client itself been at large as rare as a white raven, and the last two were most negligible (he added ability to see bombs on radar, out of any possible feature, for trench which he sysop - no other reason, and the 39pr1 was put out because he fucked up somehow in 38 and caused an intermittent yet frequent bug in the prox behaviour which made the entire SVS league go in an uproar and have ghostship tell him to put a fix ASAP) and the most important or only important one was the addition of LVZs.

Seventh, to truely save the game, you'll need a major beckend hosting support.
To fight the SSC, to fight the corruption, to fight for SS, it is a three fold front.
1. An active coder to keep introducing features which they hold back (due to priit zealotishness to share code/let others do the work he's not doing, while he's doing whatever it is he's doing which isn't working for the game).
2. Replace the zone owners and their staff with all their corruption, as you can replace the house tenants, you can relocate the house, but if the house is built like crap without a solid foundation, it'll still cramble no matter what.
3. Constructing a trusty and wide billing center.
Above all, this is the SSC's biggest power, the biller which nails down the players.
No one want to lose their alias, and everyone want to be able to communicate with their friends no matter which zone they are on.
Since priit is in control over everything, he's also in control of the biller.
BD Vine being a major dimwit and ass kisser trying to hold his power (remember the aforementioned ego kids who just love their virtual-power?) even he's no longer functional as iNet shutdown all SS functions, to remain in his top billing op position he surrendered the biller and all of its Database directly to Priit.
Who now host it on the same server as trench, who now also BTW has the only direct access to it and inorder to lighten its burden also enforces an automated zone-wide scorereset every couple weeks.
Yes, you can ask to be excluded from it, but if you want your entire zone scoreresetted, go fish after priit, I'm sure he'll be available for audiance with you sometime in the next century.

Eighth, have this friend of yours contact me, I'm interested in your plans.



Power To The People!
CypherJF - Fri Feb 18, 2005 10:58 am
Post subject:
ROTFL
Quote:
The fact that some programmers... (not naming names) want money for mervbot upgrades, is not only rediciulous, but it's sad.
I was joking mind you.

Bak wrote:
Tell that to my college... they're charging me $30k a year to get their knowledge.
Aye.

If someone paid priitk a decent amount of money, do you not think he wouldn't release a new client? I think he would.

Anyways, you can decompile anything you want; most of Merv plugins are open-source regardless. Heck, the guy stag shot over in PB is hacking subgame to allow Pr3; but without the source to Continuum, making any update i doubt would change anything,

You can make new servers, new bots, new everything; but without the actual program in which the user themselves use is updated to adapt to their likes, it aint going make much of a difference.

But the game itself is "diein" but I doubt it will "die"... The average pop on SSC is 1k, at any one time. It's a bummer though for the little guys who are harassed w/ the "this is not connected to the central user database" which no-one knows what that is -- the ssc biller is majorly outdated -- so they do have 1 thing to look upto. And with the number of zones, which are basically the same thing: flagging turf-normal, powerball, neither, real-physics wanna be zones w/ people running around; thats about it. There isn't much of a variety to do anything. And when you have 20 zones of the same thing - 3 of which are on SSC, obviously the others will die out.

I think the original intent of SSC was good. But egos, political-mess, attitudes of players (even staff) all hurt the game whether anyone notices or not.
Gravitron - Fri Feb 18, 2005 11:32 am
Post subject:
It might be a solid 1k (which it is not), but the player turn over is rather mediocre.
That is to say, it's not that there are many players who keep loggin on and off so that the 1k is maintained due to a high player population.
But rather mostly due to same people who spend a hell of a lot time in the game.
Not to mention all the zones with the 24/7 spec babysit people.

Compared to 2000-2002, maybe even 2003?, the population has dramatically fallen.


Also, I find the way continuum "which isn't for SSC control, no really, it's not SSC it's just a client" do you the "favor" to "alert" you when you enter non-SSC zone quite funny.
Way to help new non-SSC zones grow, huh?
As if the SSC zones are trusty (there been cases...).
CypherJF - Fri Feb 18, 2005 11:52 am
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No one is held back from starting where priitk started. Subgame from 1.34 is on the Subspace Iso file, etc. Begin hacking it again - start writing a new client that does LVZ, etc. etc. ... If your motivated enough, do it.
Gravitron - Fri Feb 18, 2005 12:21 pm
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And if you know more than jack shit about C++, directX API, network protocols, MS Winsock, server - client model...
CypherJF - Fri Feb 18, 2005 12:23 pm
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I probably wouldn't do it w/ MS's proprietary junk. Something that can be cross platform -- so even linux peeps can play.
i88gerbils - Fri Feb 18, 2005 12:29 pm
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There are opensource ASSS modules out there...


It looks to me like this Mastermind fellow is a lame n3wb who needs a history lesson.
Gravitron - Fri Feb 18, 2005 12:56 pm
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Don't even go there gerbil, you don't want to jump start me. icon_wink.gif
Dr Brain - Fri Feb 18, 2005 1:38 pm
Post subject:
Bak wrote:
In any case I remember when I started making a MERVbot plugins, I'd help people out who just needed simple plugins. The problem is, the zone ideas were uncreative and hence never took off. Now I don't know about you, but I don't like using my time on a bot, then having the zone owner give up a week later. Creativity is what the community is lacking.


I don't know about the rest of the community, but I'm not lacking in creativity. I'm lacking in decent slave labour and time. If anyone want to volunteer their coding servies, stop by Hyperspace some time.
Anonymous - Fri Feb 18, 2005 2:03 pm
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LOL brain = me, luckly i found smong tongue.gif which i give major props to, without him, my zone = subgame LOL
Anonymous - Fri Feb 18, 2005 2:04 pm
Post subject:
@i88gerbils Nah, I'm no newb. I played Subspace/Continuum, for over 5 years. So if your gonna bring up that crap, you better drop it now.

History lesson? I like history:) You write a paper on a history project, but it doesn't mean it's 100% accurate. If someone needs to correct me in apolite manner about something, go for it.

But if your gonna be rude about it, and start with the chilidsh name calling, then I really don't think you should post here.


@Gravtiron I can arrange my friend to contact you, but i'll need to contact you though msn messenger.
You have GravitronOK in your hotmail adress, but it's invalid.
Anonymous - Fri Feb 18, 2005 2:19 pm
Post subject:
CypherJF wrote:
Anyways, you can decompile anything you want; most of Merv plugins are open-source regardless.
I think he's saying his friend will decompile the plugins that are not publicly available. I have no idea how he will obtain the .dll's to these, and if he does get them, then he can just distribute them instead of decompiling. Even reversing is easier to do than decompiling, make notes about what happens in game and clone it.
Gravitron - Fri Feb 18, 2005 2:42 pm
Post subject:
Hotmail, LoL, no, I don't use hotmail.
I had GravitronOK registered under non-hotmail email, maybe, I don't know, was long ago.
I don't have MSN either, anyway, and I need to install the yahoo plugin too, so I can't chat there as well.
I'm using MirandaIM (cool program http://www.miranda-im.org kind of stopped development but it beats trillian since last I had trillian, has plenty of skins and plugins).
If your friend uses MSN pm me his contact name and I'll reach in touch with him.
If e-mail, (for real e-mail purposes, not MSN purposes), it's ori_kl~at~netvision~dot~net~dot~il
Bak - Fri Feb 18, 2005 2:43 pm
Post subject:
Yeah Dr Brain's Hyperspace was an original zone, and that's why I played it. Got a little weird when he took away my ability to base the ball, as that was one of the most enjoyable activities I had in Hyperspace, but overall it was good. But in general Continuum (not subspace) is lacking with new ideas with the tools we currently have.
Muskrat - Fri Feb 18, 2005 2:47 pm
Post subject: Re: @ This Community & Continuum Issues.
Mastermind wrote:

Programmers constantly updated all software for Continuum Servers and MervBot. And many people were devoted to helping others with questions, making the boards a exceptional community.


Disillusioned indeed. I dont know where you were in 2002, but I dont remember waking up and wondering if server software was updated. In fact now I anticipate that more as a result of ASSS. Also I think there were just as many jackasses around then as now. If anything many of them have been weeded out.
Gravitron - Fri Feb 18, 2005 3:09 pm
Post subject:
Uh...you do realise that disillusioned means not having a dream-like perception of reality and/or being disappointed.

Hyperspace wasn't original, it was just the first to thought of implementing it in the continuum environment.

RPG/credits based warfare is an old idea.
And fact is, the Infantry engine could create it back at 98-99 or so.

Maybe instead of working on continuedshit you should take the INF server to hand and start disassembling and decrypting its protocol and emulating it.
i88gerbils - Fri Feb 18, 2005 4:39 pm
Post subject:
5 years? newb. :P

I do not have the energy to properly flame you like I do most people, but if I did... Ooh, I just gave myself goosebumps.
SuSE - Fri Feb 18, 2005 5:00 pm
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Mastermind wrote:
@i88gerbils Nah, I'm no newb. I played Subspace/Continuum, for over 5 years.
That means you're a newb...newb. sa_tongue.gif Five is nothing.
Solo Ace - Fri Feb 18, 2005 5:32 pm
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As if it's something to brag about to play the same game for many years.
Nein.
SuSE - Fri Feb 18, 2005 5:39 pm
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Ya, but newbs don't realize that, Solo. sa_tongue.gif
Gravitron - Fri Feb 18, 2005 5:45 pm
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Why is the trencher susyQ talking about newbies?
Where's my ignore button...

LoL gerbil, your threats are so empty, you couldn't flame an EG staff newb, you wouldn't know how to, you don't have the flamer in you.
After all, you spend all your time in ASWZ.
SuSE - Fri Feb 18, 2005 7:03 pm
Post subject:
ummm...I don't play Trench

o O (Why am I trying to make sense of some fool raghead? sa_tongue.gif)
D1st0rt - Fri Feb 18, 2005 8:30 pm
Post subject:
I find that there is a lack of respect in some of the smaller zones for the people that do the programming, and towards hosts. I can't count how many times somebody has come to the board and said "I need a host for my zone. Here is my email" and then got angry when someone didn't respond within 24 hours.

Another thing is that some of the special plugins are what make zones unique. If everyone had the exact same plugins, there would be even more clone zones now than there already are and they would all suck outside of the fact that they had this cool plugin. Believe it or not, trench releases most of their bots with the distribution of the TWCore, because they realize that the bot doesn't make the zone, it is something that expands and complements an existing zone.

I don't know why you're decompiling MERV, when you can just download the source. How your friend is going to acquire all of these plugins is also a mystery. There are some zones coughBF1942cough that have crazy paranoid administrations that wont give the binaries of their plugins to their own development team.

I would advise your friend not to make any public appearances, or else he will most likely be spammed out of existance by every noob who wants some plugin to be made in 5 seconds from some other zone they saw.

Finally, instead of contributing to the community by hacking other people's stuff, why don't you help with the development of asss? It's already gaining momentum and once enough people realize the capabilities and power they will want to switch. Then all of your merv plugins will be of no use and you will have done all of that work for nothing.

</rant>
Anonymous - Fri Feb 18, 2005 9:05 pm
Post subject:
Power.. now there's a good tagline for asss, surely that will increase interest.
Mine GO BOOM - Fri Feb 18, 2005 10:32 pm
Post subject:
Gravitron wrote:
I'm using MirandaIM (cool program http://www.miranda-im.org kind of stopped development but it beats trillian since last I had trillian, has plenty of skins and plugins).

Kind of stopped development? They are adding many, many new features in daily into their CVS builds. Check out their Coding forum, where you can see all the discussion about all the new features being added, and about new plugins and such.

Miranda is much more active than Trillian, and getting up there with Gaim.
D1st0rt - Fri Feb 18, 2005 10:40 pm
Post subject:

Phyran - Fri Feb 18, 2005 10:55 pm
Post subject:
why not just make a "plugin maker", a program that simplifies most of the coding


something like a GUI to make the plugins

think StarCraft Map Editor and its scripting/triggers

once made....everyone that has some sense of logic and dont know how to code can make their own unique plugins
CypherJF - Fri Feb 18, 2005 11:02 pm
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I actually thought about it; but realized, they might as well learn enough C++ to do w/e.
Phyran - Fri Feb 18, 2005 11:06 pm
Post subject:
CypherJF wrote:
I actually thought about it; but realized, they might as well learn enough C++ to do w/e.


=\ some of us tried to learn but cannot understand anything greater than "hello world" (like me T_T)

a plugin maker is nice...what if u needed something that isnt quite right but is ideal but with a little modifications
or plugins that can be made easily but programmers are few inbetween and dont want to waste their time
and it serves as another excuse for newbies to stop bugging programmers to do their plugins

editted: Mastermind can you register an acct on the forums so i can PM you?
Dr Brain - Sat Feb 19, 2005 12:51 am
Post subject:
Right, I promised a post, so here it is:

The decline in population stems from one fact. Everything else is a byproduct of it. The source is the lack of client development. The slowdown in every other area can be attributed to it.

Development gets people excited. Most players don't see the effect first hand, but they can feel the energy it creates third or fourth hand. That energy is a good thing, it helps create an active community. Without energy, zone communities slowly drift apart.

The lack of energy has lead to a slowdown in rate of creation of what I like to call zero point zones. Zones that come into existence and then promptly disappear, but leave thier small mark on the world. Most die, but a few live on to mature into good zones to replace the old ones. Zones are always being created and zones are always dying. The only thing that matters is that they happen at the same rate.

Because there are fewer zones being created, more tension exists between developing zones, creating the phenomna that you noted, with programmers being stingy with their source code.

Stagnation of the client is the main reason for the decay of constructive energy. Though anything that will generate community wide enthusiasm will probably revive the game.
Bak - Sat Feb 19, 2005 2:00 am
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http://shanky.com/server/vie/
Gravitron - Sat Feb 19, 2005 3:58 am
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Distort, I agree that smaller zones more often than not show disrespect.

A plugin might make a zone unique, but alone it is not the entire zone.
I say, let the best clone win.
You have other variables, like talented staff, decent staff.
If a clone can produce better maps, perfect their settings and the staff aren't abusive assholes, then I see no reason why there shouldn't be clone competition.
It's what needed to keep the jerks inline and make them improve their zone as well as their behaviour.

I don't know if the TWCore is the one I think of that priit made, but I do recall there was a bot priit and/or GS made which they cried about that there's absolutely no way in hell they'll ever release its source because it'll be a security risk.
I wonder what has changed...

ASSS has enough development from Grem, I suppose.
Eitherway, it's a server source, it works and it's out there.
What we need mostly is client support, so get a client source out there.

As for that picture, LoL, but given the conotation of it, it would suit continuum more.
ASSS isn't evil... icon_rolleyes.gif



MGB, what I mean is that the core MirandaIM that is being officially released for download is a dead skeleton.
I know they're pumping out plugins like a bakery.
But it looks kinda bad when the core is so featureless and about a year or so old.
They should recompile a newer version with some of the plugins already in-code.


Phyran, coding a 4th generation scripting GUI is harder than coding the actual plugins.
What you are asking is to create something not far in analogy from vB or QB and others.
Blitz...I dunno.
It's a waste of time.
Bottom line, you need to know coding, either you know and can do it, or you can't.
Phyran - Sat Feb 19, 2005 9:31 am
Post subject:
Gravitron wrote:
Distort, I agree that smaller zones more often than not show disrespect.

A plugin might make a zone unique, but alone it is not the entire zone.
I say, let the best clone win.
You have other variables, like talented staff, decent staff.
If a clone can produce better maps, perfect their settings and the staff aren't abusive assholes, then I see no reason why there shouldn't be clone competition.
It's what needed to keep the jerks inline and make them improve their zone as well as their behaviour.

I don't know if the TWCore is the one I think of that priit made, but I do recall there was a bot priit and/or GS made which they cried about that there's absolutely no way in hell they'll ever release its source because it'll be a security risk.
I wonder what has changed...

ASSS has enough development from Grem, I suppose.
Eitherway, it's a server source, it works and it's out there.
What we need mostly is client support, so get a client source out there.

As for that picture, LoL, but given the conotation of it, it would suit continuum more.
ASSS isn't evil... icon_rolleyes.gif



MGB, what I mean is that the core MirandaIM that is being officially released for download is a dead skeleton.
I know they're pumping out plugins like a bakery.
But it looks kinda bad when the core is so featureless and about a year or so old.
They should recompile a newer version with some of the plugins already in-code.


Phyran, coding a 4th generation scripting GUI is harder than coding the actual plugins.
What you are asking is to create something not far in analogy from vB or QB and others.
Blitz...I dunno.
It's a waste of time.
Bottom line, you need to know coding, either you know and can do it, or you can't.



But coding just 1 scripting GUI might save working on 90% of all plugins for the rest of the community
Gravitron - Sat Feb 19, 2005 9:50 am
Post subject:
And you absolutely had to quote the entire thing to write down just one line because?

I guess MGB was write in cutting quotes within quotes.


Yeah Phyran, and to code an intuitive scripting environment with a GUI, testing it, debugging it, featurizing it, and adding a compiler will just take about, oh, two or so years by which then you could produce a hundred or so plugins.
Smong - Sat Feb 19, 2005 11:29 am
Post subject:
Even if there was a scriptable bot, you still can't remove the element of programming still needed to make a plugin.

Look at the problems people have to today, like putting their server and biller on the same port, and failing to use the add custom zone button.

If they can't do those two things correctly I doubt they can use any sort of scripting language even if it is behind a GUI.
D1st0rt - Sat Feb 19, 2005 12:00 pm
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TWCore was written by DoCk>, Sphonk, 2dragons, Mythrandir, (some other people I can't remember), with parts by myself as well.

Phyran, maybe you can convince the people at RedStar to give you a copy of their VB Bot?
Gravitron - Sat Feb 19, 2005 1:03 pm
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Ah, I knew it wasn't the secretive bot they won't release.

Ops, I wrote write instead of right again, tee hee hee.

Yeah smong, it's what I said before.
EzScript GUI or not, you'll still need to have a friggin clue about coding or scripting to be able to do anything with it.
It's not like doing settings for a zone (which even there people have problems), even with vB you can't create a cool ass map editor if you got no jack clue about coding, so there.

RedStar, hahaha.
A newb zone full of pompus newbs with delusions of grandiure.
They're pathetic easy losers without skill or brain.
I don't know what kind of suck ass bot they got there, but I bet they think it's the second coming.
LoL.
Bot or no bot, they zone suck ass one way or the other.
D1st0rt - Sat Feb 19, 2005 3:16 pm
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They actually dropped it for TWCore, they don't use their VB Bot anymore
i88gerbils - Sat Feb 19, 2005 9:15 pm
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Having to wait til Miranda 1.0 for OSCAR support is not acceptable. The developers don't really know where to place thier priorities I think. I used to like Miranda IM, but gAIM for windows doesn't crash like it used to. The gAIM library seems to be a bit more multi-platform (Mac OS X, X.org, Windows). The sad thing is that their losing PERL plugin support, slowly. :( Kind of like my wish for perl scripting for asss (cause i'm too dumb to learn python).
SuSE - Sat Feb 19, 2005 10:28 pm
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just write your modules in C - to hell with Grel's suggestions sa_tongue.gif
SamHughes - Sat Feb 19, 2005 10:54 pm
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i88gerbils wrote:
The sad thing is that their losing PERL plugin support, slowly.


Why do you capitalize all the letters of Perl?
CypherJF - Sat Feb 19, 2005 11:03 pm
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Because it's an ACRONYM.. icon_smile.gif Portable Extraction Report Language or something like that -- I could take the few seconds to look up the correct term. but.. meh.
Bak - Sun Feb 20, 2005 1:03 am
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Practical
CypherJF - Sun Feb 20, 2005 1:09 am
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Ah better yet; but the rest was right, right? icon_smile.gif
SamHughes - Sun Feb 20, 2005 1:18 am
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CypherJF wrote:
Because it's an ACRONYM.. icon_smile.gif Portable Extraction Report Language or something like that -- I could take the few seconds to look up the correct term. but.. meh.


Perl is actually a backronym. And it's Practical Extraction and Report Language.
i88gerbils - Sun Feb 20, 2005 10:17 am
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Yeah, Pratical as in easy <3.
D1st0rt - Sun Feb 20, 2005 7:25 pm
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theres a huge population spike in trench during twl
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