Its either that, or hack subgame so it won't print sysop warnings from a specific IP address/username.
CypherJF - Sat Feb 05, 2005 10:00 pm
Post subject:
TWcore doesn't do security checksums, because it doesn't download the map, etc. It does do packet checksums [duh].
Anonymous - Sun Feb 06, 2005 12:24 am
Post subject:
Im not using the TWCore or a variant =(
Yeah, it seems Im going to have to add it in afterall... which ranks somewhere just below documentation on the 'shit id rather not do' list.
Was hoping it was a server setting... oh well. Thanks though.
Anonymous - Sun Feb 06, 2005 12:25 am
Post subject:
Oh, and in the mean time, if anyone wants to write some java code to do the checksum, ill gladly put em in since itll save me the work =)
CypherJF - Sun Feb 06, 2005 12:34 am
Post subject:
I've been trying to do the same; but haven't had much time to work w/ it since winter break is over. So, if you get it done, you let me know, would you?
Anonymous - Sun Feb 06, 2005 1:30 am
Post subject:
Mystery Meat is porting the code from Merv as we speak, and he agreed to let me leave that class open source. Soon as its done Ill post a link to it on the dev site (http://hybrid.shanky.com).