| StratosGroup.com wrote: |
| In an Onslaught match, each team controls a base, in which lies a Power Core. This Core is invulnerable to damage at the outset of the match. Located throughout the map is a series of Power Nodes, which the teams fight for control of. By stepping on an empty Node location, a Node will begin construction for your team. Once construction is complete, the Node will be yours, and will become a mini-base of sorts for your team. Vehicles and power-ups will spawn nearby, and only your team will be able to use the vehicles. Additionally, you'll gain access to take or attack any adjacent Nodes. Once your team has control of a Node adjacent to the opposing team's base, their Power Core loses its shield, and your goal becomes to destroy the opposing Core.
At any given time, your team may be defending its base, acquiring unoccupied Nodes, defending its own border Nodes, attacking opposing Nodes, or working to take down the enemy Power Core. In order to be successful, a team must have players willing to take on several very different roles. Onslaught is easy to learn, but very difficult to master. It is by far the most complex gametype, and as such we will give it thorough treatment in our Winning Strategies section. For successfully building a Power Node, and for destroying a previously-built Node you'll receive five points (when building, the points come successively as the Node is being built). Destroying a Node that is still in construction is good for one point, while being the one who fires the final shot at an opposing Power Core will net you ten points. |