Code: Show/Hide GameType = $FLAGGAME_BASIC
DropRadius = 1 CarryFlags = 1 DropOwned = 1 DropCenter = 0 NeutOwned = 0 NeutCenter = 0 TKOwned = 0 TKCenter = 0 SafeOwned = 0 SafeCenter = 0 FlagCount = 2 Team0-X=497 Team0-Y=512 Team0-Radius=3 Team1-X=527 Team1-Y=512 Team1-Radius=3 Captures=3 RespawnTime=4000 |
Code: Show/Hide [Flag]
; the time until a flag dropped (nueted) outside of its home is moved back. ; if this is set to 0, it will move back immediately and no arena message will ; be sent. FlagRespawnDelay = 2000 ; the time after a capture before the flags respawn again FlagRestartDelay = 100 ; how often to check whether a team has captured a flag FlagCheckDelay = 250 ; where the flags spawn Spawn0 = 500, 500 Spawn1 = 524, 524 FlagReward=10000 ; Negative numbers equal absolute points given ; positive numbers use FlagReward formula FlagCaptureReward=10000 FlagCaptures=3 FlagCount=2 |
Code: Show/Hide fg_ctf_mods = fg_ctf
$(eval $(call dl_template,fg_ctf)) |