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ASSS Questions - Asss 1.2.0

CypherJF - Fri Jul 30, 2004 2:41 pm
Post subject: Asss 1.2.0
So wonderful, new release and no windows compile...

*yawn*
SuSE - Fri Jul 30, 2004 2:48 pm
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OMFG <SPURT> sa_tongue.gif
50% Packetloss - Fri Jul 30, 2004 4:16 pm
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I couldnt image it is too much work to compile it on windows. change some snprintf's to _snprintf or make a #define for it. Probably some typecasting, then just copy anything catid did to make his copy work
Cyan~Fire - Fri Jul 30, 2004 5:52 pm
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Just get a linux box icon_smile.gif
Anonymous - Fri Jul 30, 2004 6:04 pm
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Finally a working security.so :)
Solo Ace - Fri Jul 30, 2004 6:16 pm
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<3 Gentoo. icon_razz.gif
CypherJF - Fri Jul 30, 2004 6:46 pm
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Wouldn't it be nice; I'm kinda hold a grudge against linux. Spent over a week downloading the ISO files (on a 56k because 1.) the libraries here don't let you download or burn files; 2.) the college I attend is like 5 states away; 3.) no one I know has anything faster than dialup.) for Fedora 2; because a friend of mine told me it's the best (?) or stronly encouraged it.... Installed it; and there are segmentation faults after I login; and there is also a Unsupported Intel chipset, thats always fun eh?.


Right now, at this present time, linux "sux0rs" (LOL)...


I thought about gentoo but w/e
CypherJF - Fri Jul 30, 2004 6:54 pm
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-Smong- wrote:
Finally a working security.so icon_smile.gif


Yeah would be nice to test it out... tongue.gif

Oh yeah a better thing, non-SSC biller support.. heh

* is this done in this version?

* does it support 39pr ?
Solo Ace - Fri Jul 30, 2004 6:55 pm
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I've disliked RedHat's stuff since I started with Linux, get Gentoo instead.
Don't forget to read the documentation and make sure you have enough other things to do while it's busy, of course. icon_razz.gif
CypherJF - Fri Jul 30, 2004 7:08 pm
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Well my virutal PC demo is about to run out; and I'm not downloading anymore ISO files while on dialup. Forget it. And I refuse to pay for linux when you can download it for free. lol

I was thinking my grandma would prob give me her machine when she get's a new one; but I doubt it'd run linux.. :/ .shrug.
CypherJF - Fri Jul 30, 2004 7:09 pm
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You all can say, yes linux is cheaper; but the most common platform for current SS zones, is windows. So does it not make sense, to have a continual side by side Windows compile.. or is it just me???
Mr Ekted - Fri Jul 30, 2004 7:30 pm
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It's only cheaper in cost of the product. If you factor in time to build/maintain, and all the headaches of dealing with any Unix-based system, it's easily 20x more expensive.
CypherJF - Fri Jul 30, 2004 7:40 pm
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Right.
Solo Ace - Fri Jul 30, 2004 9:31 pm
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That just depends on which distro you take, some are more user friendly than others.
But yes, I agree, they can all be pains in the ass compared to *cough* Windows *cough*.
Grelminar - Fri Jul 30, 2004 9:46 pm
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First of all, Ek: stop spouting unsubstantiated nonsense. Please point to a study or some evidence demonstrating your 20x more expensive claim (one not funded by MS, please).

Next, CyperJF: the only reason windows is "the most common platform for current SS zones" is because it's the only one that's possible right now. Try asking the big hosts what they'd like to run if they had a choice.

non-SSC billers: I haven't had time to research this myself. Can someone point me to where I can download a copy of whatever biller you want asss to work with?

.39pr1 support: I've said multiple times that I don't want to support .39 until a final version comes out. If you want .39 support, bug PriitK to release a final version already.

Now, it so happens that I do have a windows box I can compile things on, but I haven't automated the windows release-making process yet. I have a question, though, before I put any more effort into windows releases:

What compiler should I use? It would be easiest to use mingw32, but I'm not sure it'll work perfectly with external modules compiled with VC++. What compiler do most people use/plan to use for their own modules/extensions?
Bak - Fri Jul 30, 2004 9:51 pm
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Vs.NET 2002... altough conversion isn't an issue
CypherJF - Fri Jul 30, 2004 10:07 pm
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Grelminar wrote:
Next, CyperJF: the only reason windows is "the most common platform for current SS zones" is because it's the only one that's possible right now. Try asking the big hosts what they'd like to run if they had a choice.

Let's try SSN biller; or Catid's Biller.. those are the two major ones out there non SSC. Of course SSN isn't for public dloading... You'll need to talk to Maucaub..

Grelminar wrote:
.39pr1 support: I've said multiple times that I don't want to support .39 until a final version comes out. If you want .39 support, bug PriitK to release a final version already.

You're joking right.. A pr hasn't been released in months (for public downloading) I doubt it'll ever happen... Bug priit all you want; it's almost a useless cause, unless your someone of noticable w/e...

Grelminar wrote:

Now, it so happens that I do have a windows box I can compile things on, but I haven't automated the windows release-making process yet. I have a question, though, before I put any more effort into windows releases:

What compiler should I use? It would be easiest to use mingw32, but I'm not sure it'll work perfectly with external modules compiled with VC++. What compiler do most people use/plan to use for their own modules/extensions?

I attempt to use VS C++ 6.0; but w/e..
Solo Ace - Fri Jul 30, 2004 10:07 pm
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Which is your favorite/current Linux distro, Grel? icon_smile.gif
CypherJF - Fri Jul 30, 2004 10:07 pm
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Bak wrote:
Vs.NET 2002... altough conversion isn't an issue
Don't mind it, if it doesn't require the .NET package..
Grelminar - Fri Jul 30, 2004 10:39 pm
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Solo Ace wrote:
Which is your favorite/current Linux distro, Grel? :)


I use slackware on my desktop and one server I help administer. I also recognize the strengths of debian and recommend it where appropriate.
Mr Ekted - Fri Jul 30, 2004 11:08 pm
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Grelminar wrote:
First of all, Ek: stop spouting unsubstantiated nonsense. Please point to a study or some evidence demonstrating your 20x more expensive claim (one not funded by MS, please).


You take it too personally grel. tongue.gif
CypherJF - Fri Jul 30, 2004 11:10 pm
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Anyways, I've found Windows a lot easier to use than Linux... but there again, that's just me. icon_smile.gif I've just had too many bad tries w/ it.. but no worries.. maybe in a few months I'll try again icon_wink.gif...

I'll be more happy to try on a dummy machine where I don't need to worry about partitions screwing up etc etc loosing data, etc etc.. crashing machine etc etc icon_smile.gif

moving on..
Solo Ace - Fri Jul 30, 2004 11:29 pm
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Grelminar wrote:
I also recognize the strengths of debian and recommend it where appropriate.

If you like the power of Debian already, you should try Gentoo. icon_wink.gif

CypherJF wrote:
I'll be more happy to try on a dummy machine where I don't need to worry about partitions screwing up etc etc loosing data, etc etc.. crashing machine etc etc icon_smile.gif

That's how everyone should try to get started. icon_razz.gif

Hm, a year ago I used something named "Knoppix" to see what Linux was like, anyway, wouldn't that be able to compile/run ASSS? icon_smile.gif
If it could people wouldn't have to install Linux, but just run Knoppix for their ASSS needs (yes, that sounds wrong, I know). sa_tongue.gif
Grelminar - Fri Jul 30, 2004 11:30 pm
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Mr Ekted wrote:
You take it too personally grel. :P


I don't care what you think, or even what I think. I care about the people who don't know enough to form conclusions for themselves, reading posts like yours and getting a wrong idea like "unix is expensive and hard to use" in their heads.

By the way, can you strongly suggest to priit that he package up pr3 as .39 final, so I can support it and people can stop bugging me about it?
Mine GO BOOM - Fri Jul 30, 2004 11:49 pm
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Grelminar wrote:
What compiler should I use? It would be easiest to use mingw32, but I'm not sure it'll work perfectly with external modules compiled with VC++. What compiler do most people use/plan to use for their own modules/extensions?


Try this one, its free, and what Visual C/.NET/whatever uses anyways:
https://forums.minegoboom.com/viewtopic.php?t=2613
CypherJF - Fri Jul 30, 2004 11:55 pm
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I don't understand any reasons, why you can't support pre-releases.


Especially since the competing software, subgame, does.

edit: rotfl wtf am i kiddin, a competing software.. lol.. well okay it is.. but.. haha..anyways...
CypherJF - Sat Jul 31, 2004 12:05 am
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Solo Ace wrote:
Hm, a year ago I used something named "Knoppix" to see what Linux was like, anyway, wouldn't that be able to compile/run ASSS? icon_smile.gif
If it could people wouldn't have to install Linux, but just run Knoppix for their ASSS needs (yes, that sounds wrong, I know). sa_tongue.gif


I have the Knoppix on CD, that is how I was able to run things on my computer while my HD had crashed; $$. Saved me big time; downside I couldn't write/save any data... but I was able to get Chatnet to work, so I was able to talk to my SSC peeps.

Well, without having a job, and majorly in debt, oops icon_wink.gif, I can't afford a machine right now. But my grandma has told me she'd give me her old 300 mhz machine, 4 gig HD lol.. when she decided to get a new computer. lol.. who knows when that'll be icon_wink.gif but anyways... meh.. windows is for now..
Anonymous - Sat Jul 31, 2004 8:16 am
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So you don't want to pay for linux because 'you can get it for free' yet you don't want to download on a 56k? Looks like you've dug yourself into a hole. I first tried linux and asss on DSL 0.4.4 (the newer versions use syslinux so don't load on old computers) www.damnsmalllinux.org 50mb live cd.

ctmxxpr support:
If any zone wanted to let that it, they can do the mod themselves, it's not that hard.

For non-scc biller, I want to see it work with subill from server.zip. After all that is what all the other billers were reverse engineered from. On a side note I've already started work on a set of userdb modules that can be plugged into asss.

For windows compiler I would go with mingw too, as that is what the dev-cpp IDE comes with. Please don't go with the MS 2003/.NET stuff, I don't want to bog down my windows comp with loads of ms sdk's and shrap.
CypherJF - Sat Jul 31, 2004 11:56 am
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All I know is there is a biller protocol; so they should all act the same 'cept for SSC.

I could never get much to compile w/ DevCpp :/
SuSE - Sat Jul 31, 2004 1:43 pm
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I have a feeling PriitK doesn't want to make an official release consisting only of bugfixes (which is what such a release at this point would be).

May as well encourage him to do so, though.
CypherJF - Sat Jul 31, 2004 2:01 pm
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Well I talked to swift, because of the note about Priit began talkin w/ the SSC or w/e; and he told me priit has no immediate development plans for Continuum..

So I honestly doubt, even bugging him, won't do anything.. but there again I could be wrong but.. w/e...

All I know out of the 3 different topic e-mails I've sent him, I've gotten no responce.. :/ so w.e
k0zy - Mon Aug 02, 2004 7:56 pm
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Yay! Finally I got ASSS to work on my 2nd PC using FreeBSD icon_smile.gif

Bob Dole.. Bob Dole... Bob Dole...... bob dole.... bob... dole....
CypherJF - Tue Aug 10, 2004 8:07 pm
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Did 1.2.0 fix the ?prize -10; actually prizing 7000 bty issue?

More conversation occured back here:
http://forums.minegoboom.com/viewtopic.php?t=2912&highlight=nonssc+biller
Grelminar - Tue Aug 10, 2004 11:46 pm
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i checked out the prize thing. i'm pretty sure asss is sending the correct packet for the ?prize -x case, and it's cont that's getting confused by it. are you sure ?prize -x works with subgame/cont?
CypherJF - Wed Aug 11, 2004 1:30 am
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With subgame:
<< *prize -10
>> "Granting prize(s)"

No visable effect..


But make sure ?prize #-14, etc work; severe engine shut down, "negative" prizes... etc etc.
D1st0rt - Wed Aug 11, 2004 9:05 am
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It does last time I tried
Nerusai - Sat Aug 28, 2004 11:04 pm
Post subject: Re: Asss 1.2.0
CypherJF wrote:
So wonderful, new release and no windows compile...

*yawn*


Cyph, I thought I told you I made a win32 version for it? Gimme a msg and I'll send it to ya.

Ah well, I'll make it available here: http://members.home.nl/nerusai/asss_win32.rar

Cat will probably upload it to his space as well soon, send it to him a few hours ago; I used his project files and updated, moved and patched grel's recent 1.2.0 release into it.
Solo Ace - Sat Aug 28, 2004 11:58 pm
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And you are...? sa_tongue.gif
50% Packetloss - Sun Aug 29, 2004 2:38 am
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yah, i think i tried the same thing and it didnt work, did you test the server that was built?
CypherJF - Sun Aug 29, 2004 8:24 pm
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.shrug. i just got back to campus, ill check it out sometime icon_smile.gif
D1st0rt - Mon Aug 30, 2004 11:18 am
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My binaries are still at 1.1.8, Hyperspace uses 1.2.0, and last I checked, asss test zone used 1.3.0
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