Server Help

General Questions - Zone isnt showing up in zone list.

Anonymous - Mon May 31, 2004 3:05 pm
Post subject: Zone isnt showing up in zone list.
I'm trying to put a zone up for a day or so to help a friend out with a few things.. long story, anyways i think i screwed up my server.ini and subbill files, so im going to post them here and let you guys tell me what i did wrong icon_smile.gif
SERVER:
[Custom]
ArenaMode=5
//1=Any player can create an own a new subarena
//2=Only mods+ can own newly created subarenas
//3=Smods+ own new subarenas
//4=Sysops own new subarenas
//5=New subarenas won't make new files, will just use spawn.cfg instead. If a .cfg is already created for subarena, will use that instead

[Arena]
ArenaMaxPlayers=200
ArenaDesiredPlayers=100
ArenaMinimumPlayers=25
SpawnKeepScores=1
MaxArenas=2000
MaxArenasMemory=64000

[Comms]
MaxQueueToLogin=16
PacketHistoryMax=2000
IncomingBufferSize=131072
OutgoingBufferSize=131072
EncryptMode=1
UnreliableBufferSize=128
TransportBufferSize=160

[Misc]
DisableShareware=0
RegisterKickShareware=0
MaxSharewarePlayers=-1
MaxPlayers=200
MaxSharewareTime=90000000
DisableSharewareNames=0
DisableSharewareShips=0
DisableSharewareScores=0
MenuKickOutDelay=12000
NoAntiInSafe=0
//If 1, then if in a safty, SS will ignore that player's anti
LockFreqs=0
//If 1, then *lock doesn't allow freq change
PositionDataAccess=2
//if 0, sysops see player stats in spec. If 1, smods/sysops can. If 2, then mod/smods/sysops can
AlertCommand=cheater
//so ?cheater {text} will send to online mods
AllowPubScorereset=0
AllowPvtScorereset=0
//If 1, ?scorereset will reset player's score
TimerDropFlagTerritoryRadius=8
//If non-0, then all non-neutral droped flags X tiles away from ship. More info in FAQ at Server Help Site
ShipTypeSwitchResetPeriod=0
//If non-0, than if someone does X amount of shipchanges that is in the .cfg in this amount of time (in milliseconds), then kicks them off
CheckWeapons=1
//Leave this set to 1, so it detects more of different type of cheats.. will kick them out if in .cfg the [Security] SecurityKickoff is 1
CheckFastBombing=0
//More info on website
FastBombingThreshold=30
//More info on website
ForceObsceneCheck=0
//0 = normal, 1 = everyone has obscene checking on
NoFlagRewardLimit=0
//If set non-zero reward multiplier limit is removed in FlagRewardMode 1. Multiplier is (maximumAllowedPerTeam / numberOfTeamMembers), if NoFlagRewardLimit is set 0
multiplier is limited by 2.
LogPoints=0
PointUpdateDiff=500
JackpotBroadcastPoints=0
ServerLog=1
KeepAliveDelay=500
DefaultLevelFile=thekingdom5.lvl
//Change to your map file name
Port=5555
//Make it something round, like 1000, 2000, etc. Change this if you are running more than one zone off same billing
AllowVIEClients=1
//If you wish to restrict your zone to continuum only, set to 0. If you want everyone to play, set to 1
StaffChat=
//Divide staff chat channels by commas. Only mods+ can join these local chats.
ForceContinuumOnly=0
//If set to 1, will only let continuum users enter zone
ServerIP=
//Set to the server's IP #. This is used for *einfo's proxy detection
AllowPrerelease=1
//Set to 1, people with newer continuum can enter. Set to 0, only current client will be allowed in

[CPU]
LoopDelay=0
ProcessMaxTime=4
SleepPerIteration=0
SlowIterationWarningLevel=100
SleepTime=0

[Permission]
AllowBadMachineId=1
AllowLowBandwidth=1
MinimumSecondsToLogin=0
PermissionMaxPoints=0
PermissionMode=0
AutoPermissionPoints=0
AutoPermissionIDList=0
AutoPermissionMessage=Congratulations

[Password]
SysopPassword=lvz
EnergyPassword=energy
ModeratorPassword=mod
SuperModeratorPassword=smod
VIPPassword=vip
//Change all to what you want

[Billing]
LogMessages=0
IP=localhost
Password=bob
//What is the billing pw in the subbill.ini
ServerName=Lvz Testing
//Zone name
Port=5555
ServerId=5555
//Make the same as in [Misc] Port=
GroupId=1
ScoreId=0
//Make the same as in [Misc] Port=
ReconnectTime=12000
AttemptTime=6400

[Advertise]
SendMode=0
DisplayMode=0
Duration=6000

[Validation]
CheckMod=0
CheckSMod=0
CheckSysop=0
LogPubCommands=*
LogPvtCommands=*
DisablePubCommands=
DisablePvtCommands=
//Help at http://www.shanky.com/server/ in FAQ section for Subgame2

[Directory]
IP=sscentral.ds98.com,sscentral.subspace.inet.fi,sscentral.subspace.net,sscentral.subspacehq.com
Description=Just learning and testing lvz's
//What you want to have for the description of zone
NamePassword=screw
//Pick anything you want
Port=5555

_____________________________________________________________

Subbill
[Misc]
AllowNewUsers=1
SysopPassword=lvz
//Change to Billing Sysop Password, usless anyways..
BillingPassword=bob
//Change this to whatever you want, also match it with the server.ini [Billing] section too
MaxQueueForLogin=1
LowPriority=0
KickOutDelay=60000
Port=5555
Anonymous - Mon May 31, 2004 3:34 pm
Post subject:
Sorry 2 double post, but could somebody please help me soon.. this is rather urgent, thanks
50% Packetloss - Mon May 31, 2004 4:06 pm
Post subject:
the problem is probably a firewall. just edit your zone.dat file and place your server in there, ip address 127.0.0.1 and port number

Your biller port number needs to be different than your server port.

ServerId=666
//Make the same as in [Misc] Port=
ScoreId=666
//Make the same as in [Misc] Port=

[misc]
Port=666


try that
Cyan~Fire - Mon May 31, 2004 7:52 pm
Post subject:
It should really be higher than 666, however, at least 1000.
Solo Ace - Mon May 31, 2004 11:36 pm
Post subject:
You put everything on the same port, how is that going to work?
Smong - Wed Jun 02, 2004 6:37 am
Post subject:
server.ini wrote:
[Directory]
Port=5555
This should be 4991.
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