basically the same thing, only I didn't warp them back as it wasn't necessary.
50% Packetloss - Tue May 18, 2004 9:19 pm
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lol you could also *kill them, that would detach them
Anonymous - Sat Jan 15, 2005 10:06 am
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but if you *setship them then they will loose their specials in a dueling zone if you know someone has noattach on you just attach to get your specials back to normal. Unless the bot ofcause checks exactly what specials you have and prize them if the illegal attack attempt has been made..
Smong - Sat Jan 15, 2005 12:48 pm
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It might be possible to do this the long way. Set every ship so you can't attach to it. Then you would need to priv message the person you want to attach to a certain command, or their name as the command's parameter. The server then generates and sends the s2c attach packet as normal.
The command can perform checks such as distance, same freq and ?noattach toggle before calling a FakeAttach interface function.
Bak - Sat Jan 15, 2005 1:01 pm
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I think grelminar's suggestion and MGB's elaboration is correct, just don't send the attach packet back to the client issuing the request
Smong - Sat Jan 15, 2005 1:20 pm
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I am not saying they are wrong. I will say that it should be less glitchy using a command, especially for people using the original Subspace.